this post was submitted on 21 Mar 2025
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[–] [email protected] 34 points 1 month ago (12 children)

It's like Moore's law. The number of bytes for a basic app doubles every 2.5 years.

When I was young, we'd get a few different games games on a single 1.4 Mb floppy disk. The games were simpler, sure, but exactly the same games now would be far bigger in bytes.

[–] [email protected] 34 points 1 month ago (10 children)

At least games make sense, as the graphics get better. Though in some cases, the compression is also better. Like PS5 games are smaller on average than their PS4 versions, even though they have higher resolution textures in most cases, just because the PS5 has better compression/decompression tech.

[–] [email protected] 0 points 1 month ago (1 children)

Compression is mostly done in software.

[–] [email protected] 16 points 1 month ago (1 children)

uh, bad news for you.

All programming is done in software my guy.

[–] [email protected] 0 points 1 month ago (1 children)
[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

this entire thread is about software being dogshit? (this specific comment thread is about compression being moderately improved on one console, but that's not really significant)

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