this post was submitted on 21 Jan 2025
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Horizon the robot dinosaur game, not Forza Horizon the racing game in case anyone was confused like me.

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[–] SkybreakerEngineer@lemmy.world 64 points 11 months ago (5 children)

Yes, let's have the sequel to 2 single player RPGs be an mmo, that will make the fans happy

[–] ryathal@sh.itjust.works 22 points 11 months ago

Most the successful MMOs are similar to that. Warcraft, final fantasy, elder scrolls, swtor...

[–] lobut@lemmy.ca 8 points 11 months ago (1 children)

But it worked so well with the multiplayer shooter Suicide Squad Kill the Justice League by Rocksteady Studios! /s

I know it's not an MMO but there's parallels there

I love the Horizon games (didn't play the Lego version though) and it's similar to the Batman games but don't have any interest in an MMO or Live Action Shooter for them.

[–] illi@lemm.ee 3 points 11 months ago (1 children)
[–] lobut@lemmy.ca 2 points 11 months ago* (last edited 11 months ago) (3 children)

Yes, I'm in my 40s ... I think at the time most people wanted an MMO of that RTS game.

I don't see the parallel between that and the lore of the single player story-driven Horizon Zero Dawn but hey, maybe I'm wrong and a Horizon MMO was gonna do gang-busters.

[–] False@lemmy.world 11 points 11 months ago (1 children)

As someone who played a lot of Warcraft 3 and really enjoyed the campaign before wow was announced, I was not pleased with the MMO announcement.

[–] dogslayeggs@lemmy.world 1 points 11 months ago (2 children)

Real question: after WoW had been around for a year or so, were you still unhappy about it? I never played any of the Warcraft games before WoW and had never played any MMOs before Wow, so I had no feeling either way about the announcement. I started playing WoW because two of my close friends and two of my coworkers were playing a bunch, so it was a good way to have more gaming friends than just my one gaming friend. Were most WC3 players unhappy about the announcement? It's clear that millions of people ended up being pretty happy about it in the end.

[–] MolochAlter@lemmy.world 2 points 11 months ago (1 children)

Not OP but yeah.

Still am, to a point, because thanks to WoW we never got Warcraft 4.

And arguably chasing the WoW demographic also made DND 4th edition suck balls but that may be just the old grognard in me.

[–] Passerby6497@lemmy.world 1 points 11 months ago

Nah, my gaming group talked the same shit about 4e. We went back to 3.5 a bit and a ton of GURPS before the group disbanded.

[–] False@lemmy.world 2 points 10 months ago

After WoW had been around for a year or so, were you still unhappy about it?

Nah, I enjoyed WoW well enough for what it is. When WoW was announced there was a lot of skepticism on whether or not a company that was primarily known for their RTS games could make an MMO, along with a decent amount of "Who asked for this". In hindsight I'm also a bit bitter that we never got and never will get Warcraft 4 though. To some degree Blizzard basically stopped developing games for a few years due to WoW's success consuming the company.

Were most WC3 players unhappy about the announcement?

I think most of them would have preferred another RTS game.

[–] illi@lemm.ee 5 points 11 months ago (1 children)

Point was Warcraft was primarily single player RTS. Yes, with multiplayer mode but MMORPG is pretty big genre shift. In the end, it's just about using the IP, nothing more.

You gave examples of games that tried something like this that failed, I just pointed out an example where it was quite successful.

We will never know if the Horizon MMO would be good or bad. I think the IP would fit MMO genre quite well tbh.

The real issue with live service game failiures is that studios design cash grabs, not games they would want to play.

[–] lobut@lemmy.ca 1 points 11 months ago* (last edited 11 months ago) (2 children)

Oh, I didn't mean this-therefore-that ... I was trying to say that these two games in my experience having enjoyed the single-player, I think would have failed in the multiplayer realm as the desire doesn't seem to be there. I'm certain there are examples in the opposite direction.

The IP "could" make sense as the gameplay goes for a very fetch questy type of mechanic and the land is vast and they could expand the lore.

I was just assuming (out of my ass) that these successful single-player story driven games are "forced" to do multiplayer games for cash grabs.

Albeit Blizzard did it for WarCraft, but I always saw Blizzard differently in this regard as it seemed like they had (very much past tense) the desire to do so.

Once again, all assumptions. I'm wrong, often am.

[–] Zorque@lemmy.world 2 points 11 months ago

Quality isn't necessarily measured by desire. One can enjoy something they never desired before it existed. And one can loathe something they always desired before it was made, see the Warcraft movie (for me, at least).

[–] illi@lemm.ee 2 points 11 months ago (1 children)

Might have been a cash grab - in fact it likely was. But I tend to reserve my judgement. I'm not on the live service hate train - in fact I'm often interested in what they might have on offer. I like to have a main game, and live service games are great for people like me as there is always something to look forward to. And I for one fucking hate the constant cach grab fails.

People always hate on live service games just because of the label, but there is serious lack of good live service games compared to good single player games.

My comment migh've come partyl from a place of frustration so apologies if I was harsh or something

[–] lobut@lemmy.ca 1 points 11 months ago

lol no worries, my comment came off as arrogant so it'd be deserved. Reserving judgment is good and something I some practice more as well.

[–] ampersandrew@lemmy.world 2 points 11 months ago (1 children)

It's an open world game that takes a lot of inspiration from Monster Hunter. An MMO isn't a huge stretch of the imagination.

[–] lobut@lemmy.ca 3 points 11 months ago

Yeah you're absolutely right in terms of concept. I mean if you dig into my example, Suicide Squad could have been a good live-action shooter as well. Marvel Rivals is cooking right now.

I think my initial impression was switching a single-player studio over, but I lost that message in my reply. I also think it could be fun to take down mechs together as a team.

Just pulling it out of my ass, I didn't think I see the appetite and if it's not there then we could be left with a lackluster game.

I'm a big Horizon fan. Although I need to try Monster Hunter, my friends love it.

[–] SomethingBurger@jlai.lu 5 points 11 months ago (1 children)

TBH it worked with Final Fantasy XIV.

[–] Zorque@lemmy.world 9 points 11 months ago

Well... not at first.

[–] Katana314@lemmy.world 4 points 11 months ago

I vaguely remember The Matrix had an MMO that apparently evolved the lore in some crazy ways. And I’m going to guess they abandoned that for the new one.

[–] Uruanna@lemmy.world 1 points 11 months ago

To be fair, it was envisioned as multiplayer from the start, then dialed down and "settling" with HZD, then tried again before HFW and into the one with the 3D headset (mountain call or something?) and they kept saying they'd get to that original plan eventually. Does the Lego Horizon game have any of it? I want to believe the success of HZD and HFW as single-player helped them give that up in the end.