this post was submitted on 08 Jan 2025
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Good guy clippy (lemmy.zip)
submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
 
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[–] [email protected] 1 points 3 months ago* (last edited 3 months ago)

That’s how I feel, and I was between SDL and just writing GL code myself.

The problem is I run Mac and OpenGL is at best neglected and is deprecated. If I use webgl and wasm I done have to worry about any of that, and they have sdl for wasm.

Edit: my game is going to be 2d and the UI isn’t going to be more complex than raylib. I’m just playing around but also building an idea I’ve had for years.