this post was submitted on 23 Jun 2024
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Showerthoughts
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A "Showerthought" is a simple term used to describe the thoughts that pop into your head while you're doing everyday things like taking a shower, driving, or just daydreaming. The most popular seem to be lighthearted clever little truths, hidden in daily life.
Here are some examples to inspire your own showerthoughts:
- Both “200” and “160” are 2 minutes in microwave math
- When you’re a kid, you don’t realize you’re also watching your mom and dad grow up.
- More dreams have been destroyed by alarm clocks than anything else
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- The entire showerthought must be in the title
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- If your topic is in a grey area, please phrase it to emphasize the fascinating aspects, not the dramatic aspects. You can do this by avoiding overly politicized terms such as "capitalism" and "communism". If you must make comparisons, you can say something is different without saying something is better/worse.
- A good place for politics is c/politicaldiscussion
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If you made it this far, showerthoughts is accepting new mods. This community is generally tame so its not a lot of work, but having a few more mods would help reports get addressed a little sooner.
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Ok, so games that revolve around superhuman perfect timing are kinda pushing the idea of being a puzzle game. What about gambling games, where it’s all about the RNG instead? All you do is pull the lever and hope for the best.
What game involves super human perfect timing that does not include some other kind of puzzle to be solved?
Fighting games? Micro Heavy RTS or MOBAs? Bullet Hell Shooters?
All of these have strategy and can thus be reduced to puzzles.
I suppose if a game was purely just, click button as fast as you can after something happens, then ok, you got me, but add even one more element, and technically this is an extremely simple puzzle, albeit brutally unforgiving in terms of getting your human body to solve the puzzle.
Is there something different you have in mind?
EDIT: Alkheemist answered this later, with rhythm games (that have no elements of strategy ie, GuitarHero is not a puzzle but NecroDancer still is). I agree those are not puzzles. Skipped my mind as I have not played one in a very long time.
I would say you also have got me on a pure RNG slot game. Theres no gameplay, theres no puzzle, theres no strategy.
At least, within the game itself. If youre going to somehow exploit or hack or something, arguably thats now a real world puzzle of how to do it and not go to jail, but excepting that... yeah, there are lots of online 'games' with literally no puzzle element, just do thing and then random output happens, with a bunch of flashy graphics that have 0 bearing on what the outcome will be, whether its a digitized horse race or slots or whatever.
I would argue those are not really games though.
The player cannot make any choice that is more or less likely to achieve the goal, thus its the illusion of a game. No meaningful choices.
You were doing well until the No Real Scotsman fallacy.
You think that pushing a button that generates a purely random outcome is a game?
To me, those are neither games nor puzzles.
There is nothing one can do, in terms of thought or execution, to influence the outcome.
Other than I suppose choosing to play or not play.
To me, a game must include some capacity of the player to influence whether they succeed or fail, within the game itself.