this post was submitted on 01 Jul 2026
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Rust
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Not really in practice. In older versions I have done it, but they really don't want you to. The binaries are only distributed as shared libraries, so you at least need to build Qt from source. And also whenever I build recent Qt apps even with QtWidgets it has a load of plugin files and other nonsense that it needs.
I'm sure it's possible with enough work but it's not simple like with fltk or egui or gpui.
Ahh too bad, thanks for the answer though :)