this post was submitted on 21 Jun 2026
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As a gamer (and an artist in my spare time) I don't think this is true. I've played and loved lots of charming games, but I almost never think about the process as an element of that charm. The charm is in the details of the final product - and a perfect simulation from an AI would (by definition, if it existed) perfectly produce those details.
To be clear, I'm not saying the process is the charm. I'm saying the process leads to a product that is charming, as a result of having had restrictions.
An AI that could perfectly produce what the dev desires would not lead to this innovation from constraints.