this post was submitted on 12 Apr 2026
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Gaming
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What build were you doing that wasn't working?
And yeah the game just continues to surprise you, chapter 3 really blew me away too. Actually just finding the cable car in itself was a big wtf moment for me and then everything thereafter kept on being surprising. There is just so much game in this game, if you know what I mean? You think it's this neat little mansion roguelike but oh no, it's way more than that.
Some really unfocused melee vamp luck thing. Was a bit too glass cannony but I might have to revisit it with a more focused build later!
Yeah I like how they just gradually increase the scope of the game each chapter. I'd be completely overwhelmed if they dumped all of the stuff in chapter 3 right at the start of the game!
Ah I see! Yeah from my experience most builds are viable but you definitely need to specialise instead of being Jack of All Trades. The only exception being some spells like armour and Harvest Field that are great even without spell investment.
I actually went the Luck build initially and thought it was very powerful, but I went kind of all in on luck. I think I went 5 each in Vitality, Warding and Violence and then put the rest into luck, I think I had like 37 by the end or so? Enough so that with two rings with +% Luck from the labyrinth the crit and saviour ring had about 93% chance to proc. Then i put the rest of the points into Fortitude for the poise late game.