Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
- !freegames@feddit.uk: A community sharing free games giveaways.
Help and suggestions
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- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
view the rest of the comments
I assumed all of this was known, but seeing how simply you view the issue, perhaps not.
It is impossible to do that currently, though, isn’t it? You set 8 prices for 8 countries individually, based on how reasonably each country’s residents can pay through their cost of living. Then, residents of 7 of those countries use VPNs to just pay the price of the country with the lowest pricing.
Then, the publisher sees this is happening, and stops selling to the lowest-income country, or feels forced to inflate price there to account for price chasing. Everyone loses.
This is largely why publishers decide to ignore outcries from international customers pointing out ridiculousness of international prices.
I’m not going to speak towards a world that attempts to enforce digital ID verification, as I’d be a starch opponent to that my whole life, and I’ll only stop when ordinary citizens become pro-ID, which I have never seen one of. I still believe it’s possible to suggest technologies that provide partial forms of identity as needed without denying freedom of digital anonymity.
Steam pre-empts that by tracking payment methods and using all known connection locations to try and prevent VPN hopping (If you are using a VPN to Argentina, you better have a card from an Argentine bank and hope your VPN never drops).
Places like the Eurozone simply are screwed because of the legal circumstances. If people are using payment methods other than cryptocurrency (which is not accepted on steam), it is relatively easy to find their location and charge appropriately.
As for the partial form of identity thing, it is hard to create a system that would not be subject to abuse. I believe that Valve's current telemetry practices are not unreasonable given the lack of restraint for the user. The only expectation is that attempting financial shenanigans will have consequences, and shall be traced from that data. That's fine.