Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Authorized Regular Threads
Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
- !freegames@feddit.uk: A community sharing free games giveaways.
Help and suggestions
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- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
- !CozyGames@Lemmy.world
- !CRPG@lemmy.world
- !horror_games@piefed.world
- !OtomeGames@ani.social
- !Shmups@lemmus.org
- !space_games@piefed.world
- !strategy_games@piefed.world
- !turnbasedstrategy@piefed.world
- !tycoon@lemmy.world
- !VisualNovels@ani.social
By games
- !Baldurs_Gate_3@lemmy.world
- !Cities_Skylines@lemmy.world
- !CassetteBeasts@Lemmy.world
- !Fallout@lemmy.world
- !FinalFantasyXIV@lemmy.world
- !Minecraft@Lemmy.world
- !NoMansSky@lemmy.world
- !Palia@Lemmy.world
- !Pokemon@lemm.ee
- !Silksong@indie-ver.se
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
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Yet it would be pointless and yes it would get boring. Pointless it can get away with easily enough, but boring, never.
In GTA and even NFS open world games, players would sometimes play by the npc traffic rules. It's fun and different, in small amounts. But making a whole game about it? Rockstar's betting on Roblox style development for GTA6. Which means someone's bound to make a mod for that game doing exactly what you want, but with the foundation already built.
It's an uneven competition.
So to succeed, this kind of game has to have its own shtick. To make it not boring. A way of showing off perhaps?
Reactions to activities, which reflect a form of growth or change.
The appeal is the cars. Like this kind of game is more for train simulator people than GTA types.
Buying new car costs insurance which is determined by length of gameplay without accidents.
In depth paint / decal system. like track pad airbrush custom decal drawing.
In depth engine / body mod system that's reasonably accurate to real life.
Replica open world with real life landmarks and achievements for visiting them all. Like Sea to Sky Highway BC, Romanic Road Germany, Great Ocean Road Australia
In game events like group cruises, car shows, drag racing etc
A library of classic to modern cars from all over the world that you can collect and enjoy.
In game currency earning from jobs like taxi, racing, or maybe even best car competitions where players determine the winner.
Like go to a car show and see what tickles those people. If you make a game that authentically lets them enjoy cars... you got 'em. Makes me think about my old ass grandpa playing Deer Hunter on his Windows 98 PC because he was too old to go in the bush.
All good and interesting ideas, the implementation though looks like a headache.