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That doesn't really answer the question though. Obviously it's the side effect of some kind of glitch, but why is it always this green, why not orange or blue
It's the green screen which allows blending, melding, switching and superimposing layers. You see, the way it works is that I don't know, but it got you reading this far and wasted a few moments of your time which could have been spent doing something else, like gardening.
But really the answer is probably because it's very nearly in the middle of the VGA color palette.
Joke's on you, I read that while taking a shit at work :)
Jokes on you, I'm a toilet tester; taking a shit and work is all I do.
Probably causes less eye strain, while being noticeable.
Yes, but did some programmer just decide it’s maxed out green, and then somebody else toned it down to a more reasonable green? How did we end up with this specific shade?
Sometimes when part of a keyframe is missing it's filled with gray instead of repeating the previous image. That makes sense since it can get lighter or darker with delta, but IDK why out of bounds is green (and yes, the video decoding can overwrite some of the green if an object travels out of frame, for example).
This is probably just someone's effort to pick a color similar looking to a green-screen in film, since it is serving the same technical effect.
I know a video capture program that used a very dark purple for the card to fill in with HW-accelerated video. In Microsoft Office 2003, Clippy uses a pure magenta and other assistants pure cyan. This fails to turn transparent because of desktop compositing in the Aero theme of Windows Vista and 7. So I think it can be any color but software I know uses those unlikely to appear in real video, but in hardware decoders the background of the video decoding buffer is green.