this post was submitted on 06 Mar 2026
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I've just uninstalled and removed Balatro after yet a near, very close 8/8 ante finish. I have been failing and failing, I've only ever seen and gotten to 8/8 ante twice, this being the second time. Every other run has been just insulting me to where no strategy has ever worked, I feel like a lot of it is RNG and pre-determined outcomes based on seeded runs.

And I hate that way of playing. It always feels like I'm getting smacked down by a troll bully who I can never overcome. They'd kick me down every failed run I'd have, then they give me a false sense of security the further I get. "Awwww, getting tired of being owned? Here, let me help you by giving you a few seemingly lucky breaks. SMACK Oh! OWNED YOU AGAIN! FUCK YOU! LOLLOLOL! I BANGED YOUR MOTHER, GIT GUD, NOOB!1"

I just don't understand why these kinds of games are around, even when I have a good idea who it is for.

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[–] captain_aggravated@sh.itjust.works 5 points 9 hours ago (2 children)

I bounced off of Where The Water Tastes Like Wine. I didn't really even get into the gameplay because the narration in the intro just wouldn't shut up. You'd click an option, the caption would pop up, and then it would mail a request for the audio file to the developer. I'd have the caption read by the time the narrator started to speak, and the narrator talked the way old people fuck. I went "I don't have the patience for this right now, I'll come back to it later" I chose the Exit option from the menu, and the narrator started delivering a multi-line "everyone gets a break but you'll come back" dialog, which I ALT+F4'd out of the software and uninstalled it on the spot. Dim Bulb Games is one of many studios on my black list.

[–] BenLeMan@lemmy.world 3 points 7 hours ago (1 children)

Yeah, I couldn't put my finger on it but I think you're right. Real shame because it seemed like the game was going to be right up my alley in terms of its subject matter. But it's just not an enjoyable experience.

[–] captain_aggravated@sh.itjust.works 2 points 7 hours ago (1 children)

I discovered it through its soundtrack. I was listening to West of Loathing's soundtrack on Youtube, which was partially or entirely done by the same artist who did WTWTLW's, so I got recommended some videos, looked up what it was, decided to give it a try, and...maybe if someone implements it for Apple II or some other machine that physically cannot support voice acting so we can dispense with the pretentiousness.

[–] BenLeMan@lemmy.world 2 points 7 hours ago (1 children)

I mean, voice acting in and of itself is not a bad thing. Return of the Obra Dinn had just the right amount, for instance.

[–] captain_aggravated@sh.itjust.works 1 points 7 hours ago (1 children)

Granted, Obra Dinn's pacing problem wasn't about dialog. It was...You find a corpse, click, a musical sting plays, you get a few seconds of audio play, and then you see in glorious monochrome dithering the aftermath, and then you're stuck there for the exact amount of time that some music plays. If you immediately learned something, you can't do anything about it. If you learn a piece of information that puts something you saw earlier in a new context and you want to go back and look at it, you can't do anything about it. If you're not done looking when the music is over, you'll clunkily have to come back in here. And woe betide you if there's another corpse in that scene and you end up doing like five of them in a row.

[–] BenLeMan@lemmy.world 1 points 2 hours ago

I've heard that complaint before so you're obviously not alone with your opinion but I personally never had an issue with that mechanic.

[–] thermal_shock@lemmy.world 2 points 7 hours ago

and then it would mail a request for the audio file to the developer.

🤣🤣