Video Game Modding

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A community to discuss video game modding.


While video game modding is typically associated with PC gaming this community isn't limited to just that aspect. Things like source ports/game engine recreations, emulation and ROM hacks, and even modding games on console all are neat avenues for discussion!


Guidelines:


[email protected]

founded 4 months ago
MODERATORS
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OS Specific Wikis:

  • ProtonDB | Linux game compatibility checker. Fixes are often listed alongside reviews.

  • AppleGamingWiki

  • PCGamingWiki | Regularly has fixes for when games won't run (especially older titles) and QoL mod recommendations. Fixes that work on Windows typically also work when playing with a compatibility layer such as Proton.

Console Modding:

  • VitaDB | PS Vita homebrew and ports

  • Emulation Wiki | Has a section for emulators and source ports on consoles and handhelds

  • Console Mods | Instructions on modding consoles and things you could do with a modded console

  • XLinkKai | Remote LAN play

  • Insignia | Xbox Live recreation for the original Xbox

ROM hacking & Game Specific Mods:

Utilies:

Related Lemmy Communities:

Other:


Comment below if you would like anything added or altered.

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I am thinking of playing Breath of the Wild on my PC with Cemu and was wondering if any mods or tweaks were worth trying.

I'm mostly looking at quality of life stuff.

I know Game Banana has a lot.

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I've seen several YouTube videos talking about the Dreamcast recently so I thought I would compile a small list of videos/reviews covering these projects, links to them, and some other resources for homebrew/source ports on the Dreamcast.

Can you think of any others worth mentioning?


General

Grand Theft Auto 3

Doom 64

Minecraft-like

Super Mario 64

Postal

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Whenever I see impressive ROM hacks running on original hardware I think about how they would have been received if they were released during the console's generation. Talking about Sonic being in the original Super Smash Bros or being able to play Super Mario 64 with split screen would normally be pretty close to saying your dad works for Nintendo but if you could back it up with an actual copy of the game which would you choose to make yourself a schoolyard legend?

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I feel like there are a lot of games out there that feel like they would have a solid foundation for mods but don't receive attention because they weren't popular, they are older titles and maybe a newer entry in the series has been released, or the game is too challenging to mod for example.


I'd choose Starfield. I have been putting off playing it because I was hoping mods would fix some of the issues I've heard mention in reviews or add some interesting must-have content but so far it seems like all the game has received is an endless stream of small quality of life mods.

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I've installed a few Christmas related mods in the past to add things like decorations, outfits, and snow but I've never done anything for things like summer, Easter, and Valentine's Day.

I play a fair amount of ROM hacks for them though. I think it's the installation and uninstallation process that turns me off of mods for them. The ROM hacks also typically don't take very long to complete.


I'm playing Toads Christmas Quest this weekend.

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For me it was Fallout 3. I played exclusively on console growing up but after seeing a video on YouTube about custom player homes I felt like I needed to give it a try.

Fallout 3 did allow the player to theme their house but if you really wanted to fully decorate it to have a lived in/cluttered look you had to drop items out of your inventory and make them kind of awkwardly hover in front of you. If you wanted to rotate them you'd have to carefully push it against something like a shelf until it was oriented how you liked it and hope you don't knock anything else over while placing it. Having things kind of welded in position or pre-placed was a big time saver.

The photo attached is from the Underground Hideout mod. It was one of the first mods I installed.