@naught101 Chivalry & Sorcery has been, from day one, an attempt to emulate the medieval world in fantasy right down to a very complete "influence" system building politics right into everything.
Legend of the Five Rings has courtly politics built into it. So does the old Pendragon game. Spark (and Sig) has factions and factional beliefs/conflict baked in as the core concept of the game.
ACKS had politics as the "end-game" so to speak. And I have hazy memories of Ars Magica doing politics.
@naught101 Chivalry & Sorcery has been, from day one, an attempt to emulate the medieval world in fantasy right down to a very complete "influence" system building politics right into everything.
Legend of the Five Rings has courtly politics built into it. So does the old Pendragon game. Spark (and Sig) has factions and factional beliefs/conflict baked in as the core concept of the game.
ACKS had politics as the "end-game" so to speak. And I have hazy memories of Ars Magica doing politics.