snaggen

joined 2 years ago
[–] snaggen@programming.dev 10 points 1 week ago (1 children)

No, the Community Edition still exists and is available from github. They doesnt want people to use that though, since they want people to use the "free" Ultimate Edition with the colorful subscription link in the face of the user.

[–] snaggen@programming.dev 10 points 2 weeks ago

I have been using it as a daily driver since before it went beta. After the beta, I have found it quite stable. And recently it have been rock solid. There are still some things missing (like it would be nice with a calendar app, support for firmware upgrades and so on), and some things that are a bit rough. But overall I find it to be a quite good release, and since nothing comes close to their window management (the tiling implementation is really great) it compensates for any minor rough edges you might find.

[–] snaggen@programming.dev 3 points 8 months ago (1 children)

Well, for specific licenses there are use cases for MPL, which is weak copy left. LGPL is trying to state that statical linking is not allowed, while MPL does. Also, EUPL have simmilar advantages over AGPL, plus that it have very clear defined legal juristiction. So, when it comes to specific licenses there are many reasons to use whatever licence you use. Just make sure you use a license that reflects your expectations.

[–] snaggen@programming.dev 2 points 8 months ago (1 children)

These are good in a more hands on way, but it is hard there to understand the conceptual difference between MIT and EUPL. So, I deliberately didn't go in to the details, since there are a lot of tools for that. I aimed for a higher level, since I find people often have missed that.

 

It seems people have a hard time understanding the implications of licenses, so I have written a something to help with that.

[–] snaggen@programming.dev 1 points 8 months ago

Never tried hyperland, but if you want tiling, I think COSMIC is a very user friendly tiling de. I don't think they do HDR yet though, but it is still in alpha.

[–] snaggen@programming.dev 9 points 8 months ago

TL;DR : Han ljuger om allt som vanligt

Läs mer om reportaget summerat här: https://mastodon.nu/@projektionsyta/114408601094579058

[–] snaggen@programming.dev 19 points 8 months ago (21 children)
[–] snaggen@programming.dev 2 points 8 months ago

For that you need to ask the author, and the discussion page in github is a good place to ask.

[–] snaggen@programming.dev 2 points 9 months ago

atuin is really great for command history completion

[–] snaggen@programming.dev 9 points 9 months ago (1 children)

At least he is to stand trial, in other countries they are just elected again and given a second attempt at the coup.

[–] snaggen@programming.dev 6 points 10 months ago

Ahhh... Sorry, of course there was the 2021 edition in between.... Ignore me... 🤣

[–] snaggen@programming.dev 5 points 10 months ago (2 children)

That refers to the Edition, and all development up to January 2024 (rust 1.84) was edition 2018. With rust 1.85, Edition 2024 came out. Here is the news in Rust Edition 2024 https://doc.rust-lang.org/edition-guide/rust-2024/index.html , mostly details, so for effective rust everything for Rust 2018 should still be relevant.

 

So let me be very clear: if you as a maintainer feel that you control who or what can use your code, YOU ARE WRONG.

 

The phoronix title is a bit click bait, but the LKML thread that is linked in the article is worth reading.

 

It seems like @burntsushi@programming.dev have added some optimizations to the Jiff date time library... so now it should generally be faster than 'chrono' and 'time'. Jiff is quite impressive, the 0.2.1 version number really doen't reflect its quality.

 

Jiff is a datetime library for Rust that encourages you to jump into the pit of success. The focus of this library is providing high level datetime primitives that are difficult to misuse and have reasonable performance.

And as a user of Jiff, I must say that it is very nice to use. Well thought out API, making date time handling less of a pain. So, nice work @burntsushi@programming.dev

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