Hey again! 👋 I just wanted to reach back out and say a huge thank you for your incredibly specific feedback earlier. Mentioning the 115% default zoom on your iPhone 17 Pro and Safari was a lifesaver for reproducing the bug!
I've just pushed a major layout and viewport update that specifically addresses the issues you highlighted:
- 📱 Fixed the Full-Screen Button: It now responds properly on mobile Safari, giving you an immersive view without the browser chrome.
- 🔍 Resolved Viewport & Zoom Cropping: I reworked the responsive scaling so that no UI buttons will get pushed off-screen, even when your Safari default zoom is set to 115% or higher.
- 👆 Refined Touch Hitboxes: Tapping should feel much smoother and more accurate now.
While I haven't fully migrated the architecture to a standalone SPA just yet, the updated viewport scaling and working fullscreen mode should make it feel much closer to that clean, native experience you suggested!
I'd be super grateful if you could give it another spin when you have a moment and let me know if it plays smoothly on your iPhone now. Any further feedback is always welcome! 🙏🚀
I used AI to assist in developing these three games, which took me about a month to complete. The "seven hours" you see just refers to how long ago I started posting about them here. Since English isn't my native language, I also relied on AI to translate my posts from my own descriptions—which is why it probably sounds so obviously AI-generated! I came here to share the games to get quick user feedback, and I am truly grateful to you all for taking the time to raise these points. Thank you!