popcar2

joined 2 years ago
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[–] popcar2@programming.dev 14 points 5 months ago* (last edited 5 months ago) (14 children)

I switched to Cachy 2 months ago and I think my distro hopping days are over. It's so, so responsive and reliable. People scared me off arch-based distros for being bleeding edge but so far it's been very stable, I haven't encountered any major issues.

If you're thinking about switching, do it. Switched off from Bazzite and I'm not looking back.

[–] popcar2@programming.dev 4 points 5 months ago

Yes, it should work just fine. Use something like Lutris or Heroic Game Launcher.

[–] popcar2@programming.dev 5 points 5 months ago

I was in both communities at the time... Only the OGs will remember when the only thing we had to go off of Elden Ring was a random rumor that called it Great Rune.

[–] popcar2@programming.dev 43 points 5 months ago (2 children)

It looks fantastic, I'm glad they took their time with it and didn't cave to release it early.

Bloomberg also did an interview with the team which is a good read.

[–] popcar2@programming.dev 19 points 5 months ago* (last edited 5 months ago)

We made it. We freakin' made it. I hope it's a shadowdrop because I don't wanna wait much longer.

[–] popcar2@programming.dev 1 points 5 months ago (1 children)

It lets you scale SVGs in real-time with really good results, so yeah microscope-level zooming on SVGs look fantastic. I haven't tested performance yet but it seems totally fine on smaller games and GUI apps.

Unfortunately it works for everything EXCEPT tilemaps. There's a PR that fixes it but it's slated for after 4.5 (so likely 4.5.1)

That said, once that gets fixed I'll try to do a fully SVG game. See the video in the PR for how it looks.

[–] popcar2@programming.dev 20 points 5 months ago* (last edited 5 months ago) (1 children)

Some of my favorites:

I had a bigger list around somewhere but I can't find it... These games are all pretty darn good though.

[–] popcar2@programming.dev 5 points 5 months ago

This has huge potential and I already love the UI they have, but it's still in very early alpha if anybody is wondering. There aren't any transitions or animations or anything yet, and the export button just rick rolls you (yes, really).

[–] popcar2@programming.dev 3 points 5 months ago (1 children)

Agreed. I'm starting Dawn of Sorrow now and man, that game suffers from the most generic early-mid 2000's anime art style. The portraits are very uninspired, and I think Soma Cruz maybe has the most boring main character design in the franchise. He's the generic anime pretty boy with a cool coat.

The game's still very fun though, but I just can't take the character portraits seriously.

[–] popcar2@programming.dev 3 points 5 months ago (3 children)

Start at Symphony of the Night then make your way up! I wouldn't recommend playing the '80s and '90s Castlevania games unless you enjoy borderline unfair arcade games.

[–] popcar2@programming.dev 3 points 5 months ago (3 children)

Yup, it has a lot of great changes and fixes that I'm anticipating. Things like tilemap collision chunking, better UI scaling, proper SVG support, big 3D improvements, etc.

[–] popcar2@programming.dev 1 points 5 months ago (1 children)

I know it's great that Reddit is getting less useful but it's still infuriating that I can't find any help on very specific issues where the only answer was that one deleted comment/post.

 

cross-posted from: https://programming.dev/post/24064981

Much like everyone else, I got fed up with search engines. So I decided to make a giant blocklist that cleans up garbage search results!

I browsed other blocklists and wasn't very satisfied from what exists now; the goal of this one is to be super organized and transparent, explaining why each site was blocked via issues. Contributions welcome!

Even though around 100 domains are blocked so far, I already noticed a big improvement in casual searches. You'd be surprised how some AI generated websites can dominate the #1 page on DuckDuckGo.

 

Much like everyone else, I got fed up with search engines. So I decided to make a giant blocklist that cleans up garbage search results!

I browsed other blocklists and wasn't very satisfied from what exists now; the goal of this one is to be super organized and transparent, explaining why each site was blocked via issues. Contributions welcome!

Even though around 100 domains are blocked so far, I already noticed a big improvement in casual searches. You'd be surprised how some AI generated websites can dominate the #1 page on DuckDuckGo.

 

cross-posted from: https://programming.dev/post/23884313

I got this thing recently and wanted to share my thoughts on it :)

 

I got this thing recently and wanted to share my thoughts on it :)

 

I wanted to highlight some great free software that I use and would recommend to anyone. I'm also open to more suggestions of apps I might've missed!

 

The team made a new page to see what they're prioritizing at the moment. Neat!

 

Context: The default 3D physics engine of Godot is really bad, so one of (if not the) most popular extensions for Godot was Jolt Physics, replacing the old physics engine with Jolt (which is what Horizon Forbidden West uses).

Jolt not only has way better accuracy and less bugs, it also performs better. There is no reason to use the official one compared to this.

What this means:

  • Jolt is coming to Godot 4.4, it's currently not a default since it's experimental (you can switch it on in the project settings), but once it becomes stable it will be the default physics engine.

  • The Godot Jolt extension will be in maintenance mode since it's now built into the engine itself.

  • The old physics engine will still exist for now (probably for backwards compatibility's sake).

The wait for 4.4 continues.

 
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