jeff

joined 2 years ago
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[–] jeff@programming.dev 9 points 1 year ago (1 children)

Use it for tasks you tend to put off and don't use it for tasks you tend to hyperfocus.

Right now I mostly use it for boring time-consuming chores, otherwise I don't bother.

I will hyperfocus when I am coding at work, so I never use it then

[–] jeff@programming.dev 7 points 1 year ago (2 children)

It makes a lot of sense for businesses, especially where different countries might have different regulations. E.g., amazon.ca and amazon.in. Both sites are in English but it makes way more sense to split them up by country.

[–] jeff@programming.dev 4 points 1 year ago (3 children)

+1 for Halls of Torment

It's a really solid entry in the rogue-lite vampire-survivors-like genre that Diablo enjoyers could pick up really easily

[–] jeff@programming.dev 14 points 1 year ago (1 children)

What are you going to do with the other 900mb?

[–] jeff@programming.dev 11 points 1 year ago

That's how you get the vibrant greens.

[–] jeff@programming.dev 6 points 1 year ago

Maybe, maybe not. As equity holders get older they may be looking to cash out so they can fuel their retirements.

I don't think that's something Gabe is interested in, but we're talking about what will happen when he dies.

[–] jeff@programming.dev 15 points 1 year ago (2 children)

Never say never, but I don't think it's going to happen while Gabe is in charge

[–] jeff@programming.dev 6 points 1 year ago

He did at one point. I think he's said that he likes being in full control of the project, so he took back over the porting process.

It's really impressive that a single developer does as much as he does.

[–] jeff@programming.dev 1 points 1 year ago

20 years.

But it isn't the original system. It's the implementation done is Legends Arceus.

[–] jeff@programming.dev 2 points 1 year ago

Nope, my bad. Im far from an expert but know enough to differential between copyright and parent. I didn't know that prior art had that meaning.

[–] jeff@programming.dev 2 points 1 year ago* (last edited 1 year ago) (3 children)

~~Once again. Patents have nothing to do with art. And even if they had proof they worked on those mechanics before Nintendo patented them doesn't mean they have the right to use it. Yes, it's kinda a dumb system. But there is a lot of effort to get a patent, and once you have one you have a lot of protection because of it.~~

Disregard. :) see comment below

[–] jeff@programming.dev 23 points 1 year ago (8 children)

It's a patent case. It has nothing to do with the creative design of the games.

But yes. Every pokemon is copyrighted. Every pal is copyrighted. (In the US) All creative work is automatically copyrighted to the creator.

You can't copyright "a standing lizard with a small flame on its tail" but you can copyright Charmander. If you copy enough elements that a lay person can't distinguish the original and the copy then it opens it up for a copyright claim.

None of that is relevant in this case.

A patent is to protect a specific invention from being copied. In this case, there is an innovative game mechanic that Nintendo patented has that Palworld copied. The speculation is with throwing an item that captures a character that fights other characters in a 3d space.

The patent is dumb. Personally I don't think it is innovative or special enough to be patented. Patenting software or game mechanic are dumb anyway.

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