dumbgamelab

joined 2 days ago
 

In one run of my game a woman in Mexico sat on a park bench with her best friend, watching people pass for an hour without saying anything. The next line was that she died at 73.

 

I'm the solo dev. Clean the seat so the next customer can sit, and get the ramen out before 20 seconds pass or they storm out. A day lasts 2 minutes and the game keeps earning while the tab is closed.

Play: https://qqq1212341.github.io/pcbang-alba-sim/

No sign-up needed. It also has Android and iPhone versions, but this is the browser one.

 

I measured who actually does the work in my cafe sim and the owner, a cat that dozes at the counter, was grabbing 84% of the cleaning and cooking jobs. The part-timers you pay a wage every day were mostly standing around. In 2.0.11 the order is flipped: staff take a job first and the owner only steps in when the shop is busy.

It's a placement tycoon (6 seats to start, a day lasts 2 minutes). Free in the browser: https://qqq1212341.github.io/pcbang-alba-sim/

Also on Android and iOS.

 

Made this one alone. Tap Be born, the globe stops on a dot, and your country, your family's means and your sex follow real birth shares (UN World Population Prospects 2024, 124 countries). After that it's one line a year: a friend, a failed test, moving house, a first love. At the crossroads (college or work, marriage or living alone) your answer changes what comes next, and there are 30 jobs.

Play: https://qqq1212341.github.io/one-life/

No account, works on a phone or a laptop. English, Japanese and Korean. What I can't judge myself is whether those crossroads feel like they matter, so that's the part I'd like players to poke at.