X_U_N

joined 4 months ago
[–] X_U_N@lemmy.world 3 points 1 month ago

Things like this could be really cool, but I think it still should be counted as 0 chal in rankings. After all, you may just turn on all 9 chals when Yog fight is going to end, and then "Win" a 9 chal game.

7
submitted 1 month ago* (last edited 1 month ago) by X_U_N@lemmy.world to c/pixeldungeon@lemmy.world
 

Main changes to last version:

Reworked Wraith, who can get buffs when any debuffs are detached. She now also starts with ability to give herself random debuffs.

Detailed change log: check Changelog.txt in releases.

check this post to see main changes to Shattered.

I always forget things, sorry >_<

[–] X_U_N@lemmy.world 1 points 1 month ago

Those “new Shattered content” are synced by hand, not by merges.

[–] X_U_N@lemmy.world 1 points 1 month ago

Based on SPD v3.1.1. I think thrown weapon changes are meaningless, so I just stopped syncing.

[–] X_U_N@lemmy.world 1 points 1 month ago

Pls read Chagelog.txt in releases to know it.

7
submitted 4 months ago* (last edited 1 month ago) by X_U_N@lemmy.world to c/pixeldungeon@lemmy.world
 

I've made a mod of Shattered Pixel Dungeon, Called Xun's Pixel Dungeon.

Currently only Chinese is available, but anyone who is interested in helping me translating it can leave comment here.

Sorry for poor English >_<

Main Changes:

Equipments:

Many new weapons (including tier 6);

Tier 6 armor;

Each 2 new enchantments/glyphs and 1 new curse for weapon/armor;

A new Wand which works like the wand of avalanche in originalPD, but has changed logic;

A new Ring which increases hero's vision radius;

A new artifact to replace ring of elements, which works like unstable spellbook in potions;

7 new trinkets;

A new extension bag used to hold foods;

Consumable items:

5 new bombs;

4 new brews, 6 new elixirs;

11 new spells;

Gem powder, which works like arcane resin in rings;

Adventure:

2 new hero classes: Explorer and Wraith!

5 new challenges;

Developer mode;

Some new Badges.

detailed change log: check Changelog.txt in Github releases.