OffbrandGandalf

joined 2 years ago
 

Do you have a favorite system to run each genre? And if so, what do you like about them?

For example:

  • Sci-Fi: Stars Without Number
  • Horror: Call of Cthulhu
[–] [email protected] 3 points 1 month ago

I talk only as much as is necessary to paint the scene and hurry to prompt player action.

There's an old bit of advice I read somewhere that the sooner you ask players, "What do you do?" the smoother your game is running.

Those really old AD&D modules with 3/4th the page taken up by boxed text? People tend to zone them out. WotC did studies on this and figured attention starts to drift after 2-3 sentences.

But it goes beyond boxed text. Any time the GM is sitting there talking, be it narration, exposition, or -- worst case scenario -- two NPCs having a conversation, that's time the players have to sit there trapped in an unskippable videogame cutscene.

 

What's your favorite tip or trick for running games?