A lot of hobbies like gardening, sports, chess require effort, why is it necessary for video games to be easy?
Forcing some challenge gets you to engage with more things rather than taking the easy way out. It's like bungee jumping (I'd assume), sometimes a push is necessary to experience something new.
Some of my favourite moments were trying Fire Emblem Ironmans, which initially made me go "this is stupid, I'll regret this, I should reload", only to change to "this is peak"
Doing Fire Emblem soft Ironmans (not reloading when a unit permadies) made me love the series even more, it went from "ughhhh do I really have to move on without this guy? This sucks, what if I'm underpowered later" to "I lost 40 people and died for the first time at the penultimate map, this is a beautiful, sorrowful story".
I now let a unit or two die even when playing for the first time, because it basically adds your own personal death scenes to the story. I will always pay respects to wolf boy who died to make that one final push happen, or respect the axe bro who went through his Kratos arc with a dead wife, kid and second dead wife.