Buttons

joined 2 years ago
[–] Buttons@programming.dev 11 points 1 year ago (2 children)

I did not suggest banning any words.

To understand why I'm opposed to the word "woke", you must first acknowledge this fact:

Sometimes people have different definitions of the same word.

If you're willing to accept that, then it logically follows that using a word that people have different definitions of will cause more confusion than understanding. If our goal in speaking is to convey understanding, then that is best accomplished by avoiding words where people have conflicting definitions.

We've all learned that there are facts and opinions, but there is a third category: definitions.

If you watch for it, you will see that many disagreements boil down to nothing more than disagreeing about the definition of a single word. If we temporarily avoid using that word, suddenly we find ourselves in agreement, or at least having a better understanding of each other.

[–] Buttons@programming.dev 55 points 1 year ago* (last edited 1 year ago) (14 children)

Finally a place I can share my cold takes. (I'm not on Twitter, I won't discuss this on Reddit either.)

  1. The community manager had a meltdown and blocking everyone was a power trip and was wrong.

  2. Godot's tweet was wrong, because it used the word "woke" which immediately drives any conversation into the gutter. Doesn't matter if you're on the right or left, as soon as you say the word "woke" you have ruined the conversation.

  3. It is good that Godot explicitly supports LGBT+ people. They should be welcome. The community CoC should make this explicit, and it does. A tweet to reaffirm this is fine, a cringe joke born from the dredges of Twitter is less fine.

  4. Godot's "revenge forks" are amusing and will not go anywhere. Someone might collect some donations before grifting into the night though.

  5. None of this has any effect on Godot's technical suitability for creating a game.

[–] Buttons@programming.dev 14 points 1 year ago

What is the game? It's not being a shill to answer questions.

[–] Buttons@programming.dev 8 points 1 year ago (1 children)

The reason why is that they need my email address?

[–] Buttons@programming.dev 7 points 1 year ago* (last edited 1 year ago)

Like anything medically related in the US, it's our time to crack open our wallets and do our patriotic duty of paying half the nation.

Like, if I want to talk to a doctor for 5 minutes, then it's my time to pay the all the insurance industry workers, and I have to pay my part of those 3 minutes long drug commercials you see on TV every ad break and before every YouTube video, and I have to pay all those people locking down the medical devices so that the users can't use their own data. This is my time to shine, I got to pay for all this because I talked to the doctor for 5 minutes. Also, hopefully in the end I have a few cents left over to give to the doctor.

Fucking rent seekers...

[–] Buttons@programming.dev 2 points 1 year ago* (last edited 1 year ago)

Look at the entire history.

In 2018 their stock price was about 24, now it's 2.

[–] Buttons@programming.dev 4 points 1 year ago

You guys had a house!?!

[–] Buttons@programming.dev 3 points 1 year ago

And I think their board is panicking trying to figure out how they can regain me, specifically, as a customer.

More seriously, I apparently am not the only one who eventually got their fill of Ubisoft games. I think Ubisoft has planted resentment in the minds of all their customers, and as soon as they slipped a little in game quality their customers were more than happy to leave, just for the sake of leaving.

[–] Buttons@programming.dev 4 points 1 year ago* (last edited 1 year ago) (3 children)

I may not like it, but you do make an interesting technical argument.

I think it would still be detectable though because of buffering.

What you're saying assumes that videos are streamed frame-by-frame: "here's a frame", "okay, I watched that frame", "okay, here's the next frame".

With buffering videos will preload the next 30 seconds of video, and so if you pressed a button to skip ahead 10 seconds, that often happens instantly because the computer has already stored the next 30 seconds of video. Your plan to just pretend to skip ahead doesn't work in this case, because my computer can know whether or not it really did skip ahead, because of buffering.

[–] Buttons@programming.dev 78 points 1 year ago (9 children)

Couldn't we avoid all this by giving players the option to host and moderate their own servers?

[–] Buttons@programming.dev 1 points 1 year ago* (last edited 1 year ago) (1 children)

Use a more holistic approach. Combine heuristics like the average speed and aim hit percentage with reports from other players.

Review player reports, if a player makes a false allegation in their reports, mark that player as having less reliable reports. If a player reports someone who turns out to be a definite cheater, mark whoever reported the cheater as having more reliable reports. Etc etc.

Like, if the report just says "player was moving fast outside a vehicle", maybe they were cheating, or maybe they were just goofing off trying to stand on top of vehicles the whole game. If the report says "player was moving fast the whole game, had the highest kill count, and was also reported by 5 other players in the match for cheating", it's a little more clear what's happening.

[–] Buttons@programming.dev 6 points 1 year ago (2 children)

I bought Crysis and didn't like the DRM, so I haven't bought a Ubisoft game since. How's that working out for Ubisoft?

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