The Thumper from Tribes. Most people went with the Spinfusor because of the linear projectile, but once you learn to account for the arcing shots the Thumper was better.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
I hacked the Super Shotgun in Quake II to autorepeat quickly and take clips up to 999 large instead of 20 at a time.
Gibs the Makron in about five seconds. (No not that French geezer.)
Edit: oh yeah, I did the same with the rocket launcher too. I'm not sure which of those two is my favourite.
The Farsight in Perfect Dark. Alas, I'll never be as good with it like I was back in high school.
Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it's the most satisfying gun I've used in any game - the weight, action, recoil and sound all come together in a perfect package.
The Heavy's mini gun is so satisfying to use. Just pick a direction and spray.
I especially like Heavy's "bratatata" after a while hahaha
Rise of the Triad's Flamewall.
I just got a classic FPS tattoo from my friend I used to play these games with. I got something from the original Doom. I've always wanted a mushroom tattoo though and I think it will be the mushroom powerup from Rise of the Triad.
Ooooohhhh, the true connoisseur's choice.
Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.
But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.
Hellstaff from Heretic, both with and without a Tome of Power
The Sigil of the One God from Strife. Like, the fully completed gun.
And also the Nuke from Shadow Warrior.
Mechanically, I love the uh... The rifle from UT that had the orb for the alt fire you could shoot with the primary fire for an explosion (I forgot the name). I liked it for rewarding the combo play; even now you don't see many guns like this.
ASMD!
Gravity Gun.
The cerebral bore from turok 2.
Remote mines from Goldeneye for N64. Never felt more like a spy than when you bait someone into charging at you spraying bullets and you just press a button on your watch
Torn between the classic Doom super shotgun and Marathon dual shotguns.
Hypnosis from Withfire. Very satisfying sound with a beautiful reward of extreme damage
This bad boy from Dark Forces:

Concussion Rifle. Sounded like a banshee's scream when fired. Too bad it got neutered in the sequel though.
AA12 in Killing Floor
Kar98k from MW2019.
I used to roll with the G3 in Battlefield 2.
Also the DMR from Halo Reach is a favourite.
Stuff that makes enemies explode in 1 hit, like bfg10k or the sniper ray in quake 3. As for more absurd things, armed and dangerous had shark guns, reverse gravity gun and others
The remote charge from Red Faction, cant remember the exact name but it was great for embracing my want to dig around and cause chaos.
The cheat weapons from mercenaries. The portable air strike was a great way to kill an entire screen and yourself if you weren't careful. The street sweeper was aptly named.
The super shotgun in doom 64.