this post was submitted on 29 Apr 2026
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[–] percent@infosec.pub 2 points 6 days ago

I think I remember similar headlines for PS3

[–] unexposedhazard@discuss.tchncs.de 19 points 1 week ago (3 children)

I want to see a comparison between the same game being played on the original OS and on linux.

[–] Arcane2077@sh.itjust.works 8 points 1 week ago

Yeah, dying to see Ragnarok on PS5 vs Ragnarok on PS5 freed

[–] kibiz0r@midwest.social 3 points 1 week ago

The big issue is probably heat.

x86 iGPUs on desktop OSes mimic PCIe peripherals, so they encounter a bottleneck that doesn’t exist on gaming OSes.

The part of the chip that handles PCIe interactions will get hotter than the parts that actually do useful rendering tasks, so the whole SoC will throttle down while the CUs are still bored.

[–] peterhorvath@mastodon.de -1 points 1 week ago (1 children)

@unexposedhazard @cm0002 Linux will be obviously slower. Reason is simple, much lesser amount of developer resources are there to optimize it. But that is only one of the sides.

Another side: 20 years ago, bottleneck of the 3D gaming was the cpu/gpu. Now we have 1000 times faster machines. What is the bottleneck? Of course, cpu/gpu. Does not stink here something, uhm?

Im pretty sure the years of the console industry screaming "we are optimizing" were just bullshit tbh. I just want the proof.

[–] Jumuta@sh.itjust.works 3 points 1 week ago

holy shit that's actually competent hardware, and you can get them for way cheaper than an equivalent pc

i think I might have to start looking for one

[–] lukaro@lemmy.zip 2 points 1 week ago

Something to keep in mind if the Steam Machine itch gets too bad.