this post was submitted on 24 Mar 2026
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Linux Gaming

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[–] JATtho@lemmy.world 32 points 22 hours ago

Completely missing from the article is the syscall user dispatch being utilized finally: hardcoded NT syscalls can be handled instead of crashing. So, a program which didn't work previously or crashed often may very well now work with Wine 11.5

[–] reksas@sopuli.xyz 28 points 23 hours ago (1 children)

windows games probably run better on linux than windows at this point

[–] Loreshield@lemmy.world 24 points 23 hours ago

No joke: Cyberpunk 2077 actually does, for me.

[–] ohshit604@sh.itjust.works 6 points 20 hours ago (1 children)

Would be nice if wine prefixes were capable of reading and writing to other drives on the system and not just the drive the prefix is on.

Also the file manager wine uses sucks.

[–] DarkMetatron@feddit.org 9 points 12 hours ago

Wine can perfectly fine read/access all the drives on the System. Are you using some kind of sandboxing? Flatpak? Bottles?

The file Manager from wine is more or less the classic windows file explorer, and Yes it is very much outdated by now.

[–] jjlinux@lemmy.zip 49 points 1 day ago (1 children)

Every time I see something that points at Microsoft losing market share, I get really excited. This is great.

[–] WorldsDumbestMan@lemmy.today 7 points 1 day ago (3 children)

How excited? Do you need @ComradeSharkFucker?

[–] Sharkticon@lemmy.zip 10 points 23 hours ago

I'm just going to exit the room slowly now I think.

[–] jjlinux@lemmy.zip 2 points 20 hours ago* (last edited 20 hours ago)

Excited as in 'we're going to spend a week disinfecting this' excited. And I only fuck metal dragons, sharks don't bite hard enough, much less can the comrade.

[–] Presently42@lemmy.ca 7 points 1 day ago (1 children)
[–] WorldsDumbestMan@lemmy.today 7 points 1 day ago (1 children)

I'm sorry, they only fuck sharks.

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[–] Allero@lemmy.today 6 points 22 hours ago

Alright, NOW we're hypin'!

Can't wait for a new version!

[–] HubertManne@piefed.social 15 points 1 day ago

man things run pretty good now. this is gonna be interesting.

[–] Paranoidfactoid@lemmy.world 19 points 1 day ago (2 children)

I'm less interested in games and more interested in creative apps. If Affinity on Linux is actually useful now, I'd make the transition. Gimp still lacks layer masks for adjustments. I want better tools.

[–] CmykStudent@fosstodon.org 18 points 1 day ago (5 children)

@Paranoidfactoid @monica_b1998 We actually do have masking on Adjustment Layer Groups. Basically, make a layer group in passthrough mode, put whatever combination of filters you want on it, then add a layer mask.

Someone even made a plug-in to simplify that process while we continue to work on the UX: https://github.com/yousei3/GIMP3-Aseudo-Adjustment-Layers/releases/tag/Ver1.0

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[–] dual_sport_dork@lemmy.world 6 points 1 day ago (1 children)

Agreed. I need Corel Suite to work in order to do my job. Once this happens I can move to Linux full time.

No, Inkscape and GIMP are not "good enough," before someone pipes up about it.

[–] bitjunkie@lemmy.world 2 points 23 hours ago (2 children)

Guys I think there's a psychic itt, this person got downvoted without sharing the details of their use case

[–] NiHaDuncan@lemmy.world 2 points 22 hours ago (1 children)

One must not seek a tool for their use case, rather a use case for their tool. - Sun Tzu

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[–] thethunderwolf@lemmy.dbzer0.com 12 points 1 day ago (1 children)

year of the linux gaming pc

[–] Mesophar@pawb.social 8 points 22 hours ago (1 children)

"but but but excuses and niche use cases and muh kernel level anti-cheat games!"

[–] thethunderwolf@lemmy.dbzer0.com 1 points 2 hours ago

kernel anti cheats are viruses

[–] Hupf@feddit.org 54 points 1 day ago (1 children)
[–] GandalftheBlack@feddit.org 1 points 2 hours ago

To be fair, pretty much anything >> Win 11

[–] httperror418@lemmy.world 2 points 20 hours ago (1 children)

Nice!

I've been on windows for ages because of EA anti cheat which drives me nuts (I enjoy the random game of battlefield or FC with friends)

I really want to make the jump for other games like Sims 3 etc which this update is amazing for but EA enabling Linux will be the final nail to make me jump

[–] BennyTheExplorer@lemmy.world 1 points 13 hours ago (2 children)
[–] httperror418@lemmy.world 2 points 4 hours ago (1 children)

I'm actually taking the plunge

I've basically reset my SSD entirely and have two partitions - 600GB for windows with FC / BF and then the remaining for Bazzite

So far it's been easy breezy with steam and bazzite after the initial downloads (thankfully I have fast internet else I'd be back to waiting days 🥲)

[–] BennyTheExplorer@lemmy.world 3 points 3 hours ago (1 children)

That's so nice to hear! Welcome to the land of the great Tux

[–] httperror418@lemmy.world 1 points 2 hours ago

I live in Linux in work, it's just come the evening I've genuinely been in the mindset of "launch game, play game"

The benefits of speed from Linux are finally pulling me over

[–] httperror418@lemmy.world 2 points 12 hours ago

I'm considering it a fair bit, fallout 4 and other games will work better on Linux at least

[–] INeedMana@piefed.zip 176 points 1 day ago (23 children)

What is often overlooked

Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there's no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.

Ntsync is great and there will be performance improvement. But not exactly massive

[–] Tywele@piefed.social 7 points 1 day ago (1 children)

The numbers are wild. In developer benchmarks, Dirt 3 went from 110.6 FPS to 860.7 FPS, which is an impressive 678% improvement. Resident Evil 2 jumped from 26 FPS to 77 FPS. Call of Juarez went from 99.8 FPS to 224.1 FPS. Tiny Tina's Wonderlands saw gains from 130 FPS to 360 FPS. As well, Call of Duty: Black Ops I is now actually playable on Linux, too.

These don't sound massive to you?

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[–] henfredemars@infosec.pub 81 points 1 day ago (1 children)

XDA was not always this sensationalist. With that said, I always welcome performance improvements.

[–] Mynameisallen@lemmy.zip 115 points 1 day ago (14 children)

My old ass remembers when XDA was a place where you learned how to put Android on your windows phone

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[–] rumba@lemmy.zip 10 points 1 day ago (1 children)

ohhh shit, stop, I can only get so hard......

How awesome would it be for wine to outperform windows :)

[–] mcv@lemmy.zip 8 points 1 day ago (1 children)

I thought it already did that in some circumstances.

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[–] Elting@piefed.social 79 points 1 day ago (8 children)

I just installed wine and launched Noita (a very cpu intensive game) with it, and the stuttering I've been experiencing since switching to linux has vanished. The game has never run smoother. Cant wait for proton to get up to date.

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[–] tal@lemmy.today 113 points 1 day ago* (last edited 1 day ago) (10 children)

If NTSYNC is the headline feature, the completion of Wine's WoW64 architecture is the change that will quietly improve everyone's life going forward. On Windows, WoW64 (Windows 32-bit on Windows 64-bit) is the subsystem that lets 32-bit applications run on 64-bit systems. Wine has been working toward its own implementation of this for years, and Wine 11 marks the point where it's officially done.

What this means in practice is that you no longer need 32-bit system libraries installed on your 64-bit Linux system to run 32-bit Windows applications. Wine handles the translation internally, using a single unified binary that automatically detects whether it's dealing with a 32-bit or 64-bit executable. The old days of installing multilib packages, configuring ia32-libs, or fighting with 32-bit dependencies on your 64-bit distro thankfully over.

This might sound like a small quality-of-life improvement, but it's a massive piece of engineering work. The WoW64 mode now handles OpenGL memory mappings, SCSI pass-through, and even 16-bit application support. Yes, 16-bit! If you've got ancient Windows software from the '90s that you need to run for whatever reason, Wine 11 has you covered.

For gaming specifically, this matters because a surprising number of games, especially older ones, are 32-bit executables. Previously, getting these to work often meant wrestling with your distro's multilib setup, which varied in quality and ease depending on whether you were on Ubuntu, Arch, Fedora, or something else entirely. Now, Wine just handles it for you.

Oh, thank heavens. I remember advising some users here to look for specifically missing 32-bit host Linux library support; I'd run into that problem before.

[–] sukhmel@programming.dev 6 points 1 day ago

Feels like we're getting closer to having better support of older win apps in Linux than in Windows

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[–] sakphul@discuss.tchncs.de 5 points 1 day ago

Let's see on SteamOS if I can see some improvements when Valve ships SteamOS 3.7.20 update.

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