You should learning at first about user interface of godot to learn how to use the node's and else
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You're right, this vid is aimed more at folks who have already learned the very basics & focuses on general practices that may seem obvious to beginners but cause serious issues once projects start to get more complex.
If you're still working on learning the bedrock stuff, try this video again in a short bit, there's some great tips.
The waiting is the worst part.
Oh you mean waiting for him to reveal the big mistake? Yeah I almost mentioned that alongside the calls for action, it's annoying, but I was already blabbling.
...do you know where the name "Godot" comes from?
No, is it relevant? Help me out
EDIT: There's a play called Waiting for Godot, but the meaning of Godot is ambiguous