Our game, You're not welcome to Rennville, is a cozy dialogue driven story adventure, with some platforming sections. Everything graphics, music, programming etc. (except for a few sound effects sourced from Soundly) were made in the game jam timeframe by a team of two brothers.
Undiscovered is a 2D pixel art Metroidvania with roughly 3-4 hours of gameplay. Battle your way through 10 distinct enemy types and face off against three challenging bosses. Explore six interconnected areas packed with secrets waiting to be found. Upgrade your stats by collecting power-up containers, or discover advanced gear like a grenade launcher or antigravity boots to aid your journey and unlock new paths.
Step into the world of Some Little Adventures, a retro-style platformer that blends exploration and arcade challenge. Each level is a small non-linear world, filled with objectives and secrets waiting to be uncovered.
Platform through the winter night with the help of your lovely fairy. Witness spectacles, learn abilities and find out what awaits at the peak of the world.
A heartfelt 2D platformer about a small but brave fox named Ember. In a world where all life depends on the ancient Tree of Life, disaster strikes — the tree is set ablaze, and the world begins to fade. While others flee, Ember sets out on a perilous journey to save the tree and restore life to the land. The game features multiple handcrafted levels filled with puzzles, traps, and a magical atmosphere.
Gravity is the first game I have ever finished developing. It is a puzzle platformer, consisting of 120 levels, where the player can change the direction of gravity in order to reach the finish.
Spear It Up is a precision climbing-platformer where you escape a vast ancient cave using nothing but your spear — your only mobility, your lifeline, and your way upward. Explore, stab, boost, and climb through a handcrafted cave system packed with secrets, atmospheric moments, and skill-based movement.