this post was submitted on 19 Dec 2025
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[–] floquant@lemmy.dbzer0.com 11 points 1 week ago (1 children)
[–] RotSteinFinke@feddit.org 3 points 1 week ago

Leage of Legends: Runeterra Drift

[–] starblursd@lemmy.zip 10 points 1 week ago (1 children)

Deleted my account after finding out they added vanguard anti-cheat then switched to Linux... I am free. But I swear if they make you have to repurchase all of the champions that you had already bought/earned I will laugh so hard

[–] ModernRisk@lemmy.dbzer0.com 5 points 1 week ago (1 children)

I swear if they make you have to repurchase all of the champions that you had already bought/earned I will laugh so hard

I do bet a lot of people will still do repurchase everything.

[–] starblursd@lemmy.zip 1 points 1 week ago

Whales gonna whale

[–] ILikeBoobies@lemmy.ca 9 points 1 week ago (3 children)

Maybe it’ll have more than one map.

[–] nyctre@piefed.social 8 points 1 week ago (2 children)

Dota's had more or less the same map for the past 20 years and it's been fine. The genre has issues but it's definitely not the map variety.

[–] ILikeBoobies@lemmy.ca 3 points 1 week ago (1 children)

LoL’s problems come from it. With no map variety the only option is more characters.

And due to this whomever is best at that map is the best. It leaves a lot of dead characters and variety can only come by changing the characters every so often rather than having a map that fits their given strengths while another highlights their weaknesses.

[–] nyctre@piefed.social 2 points 1 week ago (1 children)

If the game only has one map and the characters are bad on it, isn't that a character design issue? You can change the map to be more varied/balanced, if it's restricting the design that much. Adding more maps won't make the first one more fair. That's just rock paper scissors. And that's fine for a small, casual game. But league wants to be a skill based competitive game.

[–] ILikeBoobies@lemmy.ca 1 points 1 week ago

LoL’s success is because it’s a casual game.

It’s not about making the first one more fair, you aren’t going to have 100 characters equally valuable on a single map while making those characters unique.

If you have 10 maps though you can make those 100 characters equally valuable as a combined average across those 10 maps.

Though that matters more in a competitive game than a casual one. Actually LoL’s lack of skill based competitive nature is likely why they don’t do that. Someone who plays once s month will have an easier time learning the game if it’s a new character that does the same as everyone else than if there’s a new map that makes the characters have to play completely different.

[–] AudaciousArmadillo@piefed.blahaj.zone 1 points 1 week ago (1 children)

Not really. The current map is very different from the WC3 days. Tormentors, Gateways, Outposts, the vision thingies, moving Roshan, bounty runes and the new jungle areas didn't exist. The play style and game flow is very different to Dota 2 launch.

[–] nyctre@piefed.social 3 points 1 week ago

Yes, the map has evolved. They're trying to make it more varied and more balanced. But there's still only one map. Which is what league is probably going to do, because it's better for the health of the game. Adding more maps doesn't solve any design issues. It just makes balancing even harder.

[–] eestileib@lemmy.blahaj.zone 2 points 1 week ago (1 children)
[–] ILikeBoobies@lemmy.ca -2 points 1 week ago

Not in the ranked rotation, doesn’t count.

[–] mapletuna@lemmy.ca 1 points 1 week ago

Twisted treeline my beloved come back to me

[–] eleijeep@piefed.social 9 points 1 week ago (1 children)

So players have to re-buy all the champions and skins that they already bought. Dats smoit.

[–] Stupendous@lemmy.world 1 points 1 week ago

I would bet it being like CSGO to CS2 or the DOTA 2 Source 2 update. Better to keep your player base in the same game through a major update rather than split the fanbase between games like how the counter strike community split between CS1.6 and Source for a good decade until mostly converging into CSGO

[–] jaschen306@sh.itjust.works 4 points 1 week ago (1 children)

I only enjoy the URF because it's an arcade style game with terrible balancing and no ability to rank. Nobody is a try hard, everyone is there for a good time, games ends so quickly because some fool always snowballs.

So of course they don't have this mode on at all times.

[–] RebekahWSD@lemmy.world 3 points 1 week ago (1 children)

URF as whatever the music lady was was a delight and I couldn't play the rest of the game after.

[–] jaschen306@sh.itjust.works 2 points 1 week ago

Ya, I use Sona in URF and heal the group up in 1 lane matchups. It's great.