From what I saw of this whole debacle was that the CEO himself uses GenAI for mocking up things for presentations he gives to the rest of the staff, and not something they do in general at the studio.
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Larian has kept the plot.
I think they're one of the few studios that actually appreciates the success they've been given and just want to make good games.
There's nothing to complain about here. Games require tons of placeholders, in art, dialogue, and code. They will iterate dozens of times before the final product, and given Larian's own production standards, there's no chance anything but the most inconsequential or forgotten items made by an LLM will stay in.
Issue with non-obvious placeholder art is that it'll easily fall through the cracks.
It’s not like they are just going to do a visual spot check on each level to clear out the AI assets. They will probably tag it in the meta data as a placeholder. So some automated validation process can find every ai asset in a level. Not to mention game objects are wrapped in an object template. And then the template is used to place the object into the scenes. So they only have to replace the placeholder with the final object once in the template and then it will replace it everywhere the template is used.
Among the devs responding is a former Larian staffer, environment artist Selena Tobin. "consider my feedback: i loved working at @larianstudios.com until AI," Tobin writes. "reconsider and change your direction, like, yesterday. show your employees some respect. they are world-class & do not need AI assistance to come up with amazing ideas."
there’s no chance anything but the most inconsequential or forgotten items made by an LLM will stay in.
Concept art is not a placeholder. It's part of the creative process. By using AI to generate text and images you already influenced the creative process negatively.
Nothing wrong with using AI to organize or supplement workflow. That's literally the best use for it.
Except for the ethical question of how the AI was trained, or the environmental aspect of using it.
There are AI's that are ethically trained. There are AI's that run on local hardware. We'll eventually need AI ratings to distinguish use types, I suppose.
There are AI’s that are ethically trained
Can you please share examples and criteria?
Apertus was developed with due consideration to Swiss data protection laws, Swiss copyright laws, and the transparency obligations under the EU AI Act. Particular attention has been paid to data integrity and ethical standards: the training corpus builds only on data which is publicly available. It is filtered to respect machine-readable opt-out requests from websites, even retroactively, and to remove personal data, and other undesired content before training begins.
https://www.swiss-ai.org/apertus
Fully open source, even the training data is provided for download. That being said, this is the only one I know of.
Thanks, a friend recommended it few days ago indeed but unfortunately AFAICT they don't provide the CO2eq in their model card nor an analogy equivalence non technical users could understand.
Sure. My company has a database of all technical papers written by employees in the last 30-ish years. Nearly all of these contain proprietary information from other companies (we deal with tons of other companies and have access to their data), so we can't build a public LLM nor use a public LLM. So we created an internal-only LLM that is only trained on our data.
I'd bet my lunch this internal LLM is a trained open weight model, which has lots of public data in it. Not complaining about what your company has done, as I think that makes sense, just providing a counterpoint.
You are solely using your own data or rather you are refining an existing LLM or rather RAG?
I'm not an expert but AFAIK training an LLM requires, by definition, a vast mount of text so I'm skeptical that ANY company publish enough papers to do so. I understand if you can't share more about the process. Maybe me saying "AI" was too broad.
Completely from scratch?
It can use public domain licenced data
Right, and to be clear I'm not saying it's not possible (if fact I some models in mind but I'd rather let others share first). This isn't a trick question, it's a genuine request to hopefully be able to rely on such tools.
We've had tools to manage workflows for decades. You don't need Copilot injected into every corner of your interface to achieve this. I suspect the bigger challenge for Larian is working in a development suite that can't be accused of having "AI Assist" hiding somewhere in the internals.
They honestly should have expected this given peoples visceral reaction to anything AI. Personally, I have huge problems with AI and refuse to play most games that have used it. I think it's poisoning every creative industry and replacing important jobs while using vague the excuse that it makes things "easier" while making the game soulless in the process. I'm willing to give Larian the benefit of the doubt simply because of their previous games being amazing, but imma wait for the reviews on this one. This game is still going to be in development for another 4 years and none of us will no what'll happen between then and now, but for now I'll remain hopefully optimistic
Yeah, the outrage is overblown.
This doesn't mean they're enforcing a CoPilot quota or vibe coding the game or shipping slop; it could be simple autocompletion, or (say) a component that makes the mocap pipeline easier.
Don't let Tech Bros poison dumb tools that could help out devs like Larian.
...Now, if they ship slop into the final game or announce an "OpenAI partnership," that's a different story.
Considering we've already got the one former Larian employee speaking out against this, it'll be interesting to see how many more show up off the record (or maybe on the record anonymously). I'm sure there was an internal battle over it.
There aren't many (possibly none) with more goodwill banked among enthusiast gamers than Vincke, so I feel like we're about to see just how far a popular figure can step into this particular puddle without coming out soaked.