this post was submitted on 15 Dec 2025
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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Original /r/linux_gaming pengwing by uoou.

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That includes posts generated by LLMs. It doesn’t matter if you “don’t have the time” or “would’ve written the same anyway”, or if “everyone’s doing it geez get with the times”.

For now it’ll also include “AI”-assisted projects that haven't had at least two months of (public, verifiable) dev time behind them.

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[–] pressedhams@lemmy.blahaj.zone 82 points 10 months ago (2 children)

It looks like you’re doing just fine. Couldn’t duplicate the bug, closing the ticket.

[–] a_person@piefed.social 68 points 10 months ago* (last edited 10 months ago) (1 children)
[–] pressedhams@lemmy.blahaj.zone 12 points 10 months ago

Hysterical!

[–] pleasureyoucanmeasure@lemmy.sdf.org 6 points 10 months ago* (last edited 10 months ago)

ah the classic RESOLVED WORKSFORME

wanna share your docker container perhaps?

[–] TachyonTele@piefed.social 43 points 10 months ago (1 children)

Don't forget to retro thrust before you reenter the atmosphere

[–] CookieOfFortune@lemmy.world 10 points 10 months ago

Eh you can probably just aerobrake.

[–] Prunebutt@slrpnk.net 24 points 10 months ago (2 children)

Nice try! That's obviously Kitten Space Agency! /j

[–] Impound4017@sh.itjust.works 14 points 10 months ago

I genuinely thought this was a KSP screenshot at first glance lmao. Larian could even take a page out of Bethesda’s playbook and call it a feature. OP hit the ultra rare Illithid Nautiloid spacewalk sequence - only .01% of players have seen this!

[–] Jake_Farm@sopuli.xyz 1 points 10 months ago (1 children)

Is that a Willburger reference?

[–] Prunebutt@slrpnk.net 7 points 10 months ago (1 children)

No, Kitten Suace Agency is the spiritual successor to Kerbal Space Program and the screenshot looks like gameplay from Orbit in these games.

[–] TachyonTele@piefed.social 3 points 10 months ago

Ok, now we need a Kitten Sauce Agency restaurant game

[–] random_character_a@lemmy.world 18 points 10 months ago (1 children)

At a quick glance that looked like a screenshot of Kerbal Space Program.

[–] BurnedDonutHole@ani.social 5 points 10 months ago

Yeah. I was like someone summoned the kraken.

[–] Buffy@libretechni.ca 10 points 10 months ago (3 children)

I didn't even know BG3 had a Linux build, yet another W for Larian. On that note, this has been my experience with the majority of Linux builds. Most of the time it's easier for me to just use proton, because when I see the Linux build I 1. Have to make sure it's actually working properly and 2. Have to make sure it's an up-to-date version; I've had multiple games with an old outdated Linux build alongside a shiny new windows release. Anyone else have this experience? Am I doing anything wrong?

[–] Magnum@lemmy.dbzer0.com 9 points 10 months ago (2 children)

No, the Linux native support is dog shit with most of the games. They release one fucking prototype client or whatever and then never update it again but its being listed as Linux native, fucking degenerates I hate them so much, why on gods earth do I have to play the windows version of some games while they offer a Linux native client. LISA is one of those fucking games if you read this and work there or at any game studio doing this shit I hope you suffer in hell where you belong.

TL;DR yes its normal

[–] A_Random_Idiot@lemmy.world 5 points 10 months ago (3 children)

The only game I've ever played whose linux client was up to snuff was Stardew Valley.

[–] Buffy@libretechni.ca 2 points 10 months ago

There's a newish indie game I LOVE called Bloodthief, their Linux build was flawless.

[–] AmosBurton_ThatGuy@lemmy.ca 1 points 10 months ago (1 children)

Factorio is another good mention for its Linux support. It even has a feature that saves in the background on Linux that the windows version doesn't have. Doesn't matter much for the base game, but it's really nice if you're placing a big mod pack like Space Exploration etc.

There's a stutter in the windows version whenever the games saves that the Linux build doesn't have basically.

[–] A_Random_Idiot@lemmy.world 3 points 10 months ago* (last edited 10 months ago) (1 children)

I havent played factorio seriously since it hit version 1.0.

I feel like I've gotten too old, too slow, and too dumb to play it now. last time I tried I spent 4 hours just trying to make a basic copper and iron production chain.

[–] AmosBurton_ThatGuy@lemmy.ca 2 points 10 months ago

I get the feeling. It's been about a year and a half since I sunk good time into that game, but I haven't been playing much games over that entire time tbh. The feeling of figuring things out and building a good production chain is unmatched though IMO. Few games satisfy me as much to figure out as Factorio.

With the new Space Age DLC and free 2.0 update, it's a great time to try and get back into it! Highly recommend it.

[–] Magnum@lemmy.dbzer0.com 1 points 10 months ago (1 children)

Stardew Valley broke its networking capabilities on the steam deck an update or two ago, now I can't play with mods on the Deck. Big fucking thanks.

[–] A_Random_Idiot@lemmy.world 1 points 10 months ago* (last edited 10 months ago)

https://forums.stardewvalley.net/threads/steam-deck-linux-smapi-error.41869/

That the issue you're talking about? Seems more like a steam deck/API issue than a stardew issue if it is.. but they have work arounds/solutions in that link, if this is the problem you're referring.

[–] Buffy@libretechni.ca 1 points 10 months ago

I love your energy here, thank you for the affirmation.

[–] Holytimes@sh.itjust.works 2 points 10 months ago* (last edited 10 months ago)

99% of the time Linux native builds don't work right, only work on arch or some other bleed edge build, only work on Debian lts or some other beyond ancient build.

Or just randomly explode for no reason.

Frankly it's a big part of why a lot of people just say fuck native Linux builds. Just target a preset known system. Which is what windows builds basically are.

Steam runtimes, proton, etc. its more reliable, less likely to break and going to actually be reasonable for anything short of a billion dollar company to hope to provide support for.

Seriously as much as native Linux would be nice. We are 20 years from it being remotely realistic. So please devs just focus on proton compatibility and we can talk about native Linux later.

Outside of like vintage story and factario I can't think of a decent Linux native version. Even then they break more frequently then their windows version or just flat out don't work with mods or have other issues.

[–] Gork@sopuli.xyz 10 points 10 months ago

Everyone in your party is healthy so nothing to be concerned about.

[–] Diplomjodler3@lemmy.world 9 points 10 months ago

Looks like a skill issue to me.

[–] eclipse7@feddit.nu 9 points 10 months ago
[–] essell@lemmy.world 7 points 10 months ago

Looks like someone cast "Escape Velocity", which I think is a druid spell.

[–] warm@kbin.earth 7 points 10 months ago (1 children)

There's no bugs in BG3, silly.

[–] Static_Rocket@lemmy.world 3 points 10 months ago (1 children)

Glances at the one occasionally unclimbable ladder

[–] warm@kbin.earth 1 points 10 months ago

Dont pull back the curtain!

[–] cyberpunk007@lemmy.ca 6 points 10 months ago

I can't remember if it was BG3 or another game I played recently, but I remember the Linux version sucked and I used the windows version and proton instead and it was way better.

[–] krooklochurm@lemmy.ca 6 points 10 months ago* (last edited 10 months ago)

That's what it's supposed to look like. Follow the blue curve until you reach the forest of crazy jagged polygons, you'll have to kill the perfectly rendered npc once you make it through. After that, walk forwards through the interminable void until you reach baldurs gate 3, who you'll have to kill to beat the game.

[–] capuccino@lemmy.world 4 points 10 months ago

the same happened to me trying to install gta iv like 10 years ago in debian

[–] cyberpunk007@lemmy.ca 3 points 10 months ago

Weird I played it on my deck. I don't have that many hours into it though.

[–] Crozekiel@lemmy.zip 2 points 10 months ago (1 children)

I'd be curious to know what happened before this screen shot was taken. The coords under the mini-map are nuts, and I'm curious if the character was 'flung" way out of bounds or if it teleported there. I know the windows version had some weird situations you could find yourself in (or force yourself into) that would "fling" the character a long way, but usually put you though a loading screen that would get rid of the "momentum" and drop you somewhere playable.

Guess what I'm getting at is it might not be specific to the linux build, and might have just been a 1 in a million situation you happened to find on the linux version. The game wasn't perfect so either is possible really.

[–] pleasureyoucanmeasure@lemmy.sdf.org 2 points 10 months ago (1 children)

don't remember doing anything special happened twice so far, but also running into a different bug where pressing A on the controller does nothing until game restart

[–] Crozekiel@lemmy.zip 2 points 10 months ago

That's new and exciting territory then, unless you play games in such an unhinged way that it seems normal to you now... lol

I'm curious how much better it really performs over using the windows version and proton. I feel like it might be worth a shot to see if the game just hates you specifically or if there is something wrong (and worth reporting if you have the time and energy) with the Linux native build.