this post was submitted on 22 Nov 2025
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Crazy Ideas

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Just crazy ideas!

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After playing some Tux, hot shower water gave me a vision. Imagine, there is a sport carting league for CEOs and billionaires, that is inherently wasteful like golf, but is universally accepted as a breathing period for all world's populace from their shenanigans. Any moment they cart, they don't cut or monopolize essential things. And being like a real sport, it prevents them from casually walking around and networking, like golf is used by most.

The core of this theme is a team of CEO and their secretary over the phone. Their interactions is what gives characters personality, gives some comedic commentary on how they are unhinged.

For example, one of the CEO characters, when wins, opens a bottle of champaigne when they win and uncontrollably bump into the wall the next moment. Secretary then reminds them, once again, that drinking and driving is not recommended. On track, they are always sniffing and complain about how coke makes them sneeze, and how, after being stopped, they could've run faster than cart if not for cardiologist's advice.

Another have pointless metrics shown in the garage, and choosing different hats, cars doesn't affect performance but makes them less over the top annoying in their reactions to the environment. Losing or bumping into the wall causes them to put blame on having less SPEED or ACCELERATION than others, and it should be corrected not by the next quarter, NOW. Their secretary nods, saying they would look into it. If they loose, they fire a random department at their company.

All extra abilities make them play their bit. Like putting oil on the road causes saudi oil baron to flex, and others to calculate waste they could use other way, like powering their crypto servers. The metrics guy complains, why the fuck his car leaks, and their secretary patiently explains that's how they win.

Another ghoul's topic is immortality by blood transfusion and essential oils. Losing makes them remark, that they'd outlive others in the long run. Bumping makes them order another body part replacement from a black market.

In story mode, each chapter generously extrapolate time that took you to complete it to real life, and then calculate how much suffering and waste didn't happen. Playing a Melon Husk, you'd see how many CO² wasn't emitted by his personal plane while he was kartmaxxing.

The tracks themselves are historically or otherwise significant sites that get joyfully destructed over the course of the race to show their recklessness and what sacrifice their prolonged existence implies.

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[–] Thorry@feddit.org 6 points 16 hours ago (1 children)

How much money are you willing to pay for this?

[–] altkey@lemmy.dbzer0.com 3 points 15 hours ago

10-20 bucks + meaningful paid dlcs if it's an okay party game? Greatly depends if it's one-copy-for-all model for game and/or DLCs or everyone should buy it separately. Like, if you have a group of friends in the same room, the price looks divided into four and doesn't seem too big even if it's 40 for a base game. Needs some market research to correctly estimate that, looking at other sofa multiplayer titles and the likes of TableTop Simulator. Also, my local conversion rate to dollars sucks ass rn, so I won't be a good judge there.

I feel like the most costy thing in the development of such project is in characters's variety, especially voice acting, if it's not just tone-adjusted simlish with splashing subtitles. That, actually, a good way to cut corners for most interactions, so introducing new content won't make one's ass broke. Everything that's left after modeling and voicing fuckos looks like it would be equally divided between engine/asset developers and writers, because one wouldn't work without another. Bearable gameplay can be saved by sharp joking game, and underwhelming caricatures can be somehow okay if it at least fun to play. Them both being at least mid is needed for a good end result one can spend more than 2hrs playing it.

Although I can feel like the sentiment of hating rich guys is shared by many, this game would have a hard time capturing normies that usually have easier time to find another 3 persons to join in. If there is a thing like marketing budget, I feel like the best way to do SMM ads is to take one of the characters and make an satiric inspirational quote post following their bit, talking about carting like it's a real thing.

"Stock trading is dead. Landing there, I felt like it was another America, the Wild West where everything is possible. But trading bots, government's involvement - it all left me salty, earning for some real thing. And that scratch was finally itched... By the Trillion Dollar Game!"

"Follow me on the Trillion Dollar Game. Diamond hands or not, we'd crush the Wall Street in this end game challenge"

"Man, watch how Beef Jesus can't tell brake and gas pedals apart. This race gonna be a cakewalk!"

[–] javasux@lemmy.world 4 points 16 hours ago (1 children)

Nobody is stopping you from making an indie game

[–] altkey@lemmy.dbzer0.com 1 points 14 hours ago

... but myself, and life, and all other stuff. I don't know if my gamedev egg would crack anytime soon if at all, for me to get over basic Godot/Blender tutorials and do at least something at last. I assumed, since many people do have crazy ideas, and rarely ever follow them, I can just share the funny image I had enjoyed for an hour so others would laugh at that too seeing it in that /c/.

Zero salt, your reply is a universal answer to such posts.