The docs are honestly pretty good https://docs.godotengine.org/en/stable/getting_started/introduction/index.html
Are you looking at 2d or 3d?
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The docs are honestly pretty good https://docs.godotengine.org/en/stable/getting_started/introduction/index.html
Are you looking at 2d or 3d?
Thanks. I'll check it out.
3D. I'm hoping it's mature enough now. Seeing the release notes it seems that only recently they have some things unity always had, but I'm not expecting parity. It will be just a hobby. But maybe I can make something nice. Plus, it's open source so that's awesome.
It’s much better than it used to be! There’s still a few negative points for specific use cases but for most developers it’ll be capable, and it’s improving every day
The official ones ("your first 2D game" and "your first 3D game") are quite good and to the point - they are already linked in the thread. GDQuest is also nice, I remember them having this whole in-depth interactive course.
Usually tutorials are in GDScript, so I'd go with that. Plus, according to a recent poll, about 80% of Godot users actually use GDScript over C#.
That's in the docs right?
Good to know about the majority with GD script. That means it will be easier to find tutorials and scripts without needing .net.