this post was submitted on 24 Oct 2025
5 points (85.7% liked)

Real Time Strategy

339 readers
1 users here now

For discussions about all real-time strategy games. Everyone is welcome, Starcraft, Age of Empires, Stormgate, etc.

Related Communities
General strategy games !strategy_games@piefed.world
Tycoon games !tycoon@lemmy.world
Turn-based strategy games !turnbasedstrategy@piefed.world
City builders !citybuilders@sh.itjust.works
Other gaming !games@sh.itjust.works, !games@lemmy.world, !pcgaming@lemmy.ca

founded 2 years ago
MODERATORS
top 1 comments
sorted by: hot top controversial new old
[–] Zagorath@aussie.zone 1 points 2 months ago

Boit titled his video about the patch "The Age of Norse-ology is over! The time of the Kuafu begins!" I'm mainly interested in ranked balance, so my summary ignores the single-play campaign and Gauntlet mode changes, but:

  • All general-purpose infantry made weaker against pierce

Greece:

  • Various myth unit buffs
  • Hero buffs vs myth

Eggy:

  • slingers made slightly more general-purpose
  • spearmen slightly less general

Norse:

  • Major eco nerf

Atty:

  • Cheiroballista -1 base range, but +1 range for each line upgrade (so +2 range when fully upgraded)

China:

  • fire archer range reduced
  • unique heroes nerfed against human, but stable against myth
  • kuafu 15->10 favour

Japan:

  • Kamaitachi (the razor-weasels) +30 food, reduced special attack area, increase hack armour
  • Jorogumo (the spider-ladies) buff armour & health
  • Yumi archer frame delay reduced (I think that's what this says, essentially?)
  • Dojo units give less bushido
  • shrine gives more base favour, but less favour from food