this post was submitted on 23 Jun 2025
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Factorio

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no I did not select the wrong community, I meant for this to be posted here

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[–] uss_entrepreneur@startrek.website 49 points 10 months ago (5 children)

Secret Third Option: barrels moved by belt

[–] infinitesunrise@slrpnk.net 34 points 10 months ago (1 children)

Barrels moved by individual flying logistics robots.

[–] Giloron@programming.dev 12 points 10 months ago (1 children)

This is my flame turret strategy.

Bots deliver to the wall, then pipe the length of the wall.

[–] Pyro@programming.dev 4 points 10 months ago

Why not just pipe to one of the wall edges?

[–] Tar_alcaran@sh.itjust.works 9 points 10 months ago

Barrels launched to an orbital platform, then dropped where needed

[–] BombOmOm@lemmy.world 7 points 10 months ago

You are a monster.

[–] NichtElias@sh.itjust.works 5 points 10 months ago (1 children)

Barrels moved by train. Take it or leave it

[–] guynamedzero@sh.itjust.works 3 points 10 months ago (1 children)
[–] 18107@aussie.zone 2 points 9 months ago

Barrels moved by a burner inserter chain

[–] Tiger666@lemmy.ca 3 points 10 months ago

You like pain dont you?

[–] SincerityIsCool@lemmy.ca 25 points 10 months ago (1 children)

Trains. Even if it's a short -ish distance it's still usually worth it to set up the input station so it's easier to add another field later. Plus, trains are fun. Choo choo.

... In all seriousness, looks like an interesting video!

[–] marcos@lemmy.world 3 points 10 months ago

Yeah... Factorio logistics aren't very realistic.

I wonder how a pipeline compares to an express belt system.

[–] BombOmOm@lemmy.world 7 points 10 months ago* (last edited 10 months ago) (2 children)

God damnit, I was was seriousposting. I'll just include that below:

Factoriopost: If it is not extremely close to the base, then train as you will almost certainly need more oil later so you got to set that shit up anyway.

Seriouspost: If the goal is to move oil, then pipelines don't require burning even more fossil fuels, have less spills per unit moved, and are much cheaper per unit moved.

[–] Semi_Hemi_Demigod@lemmy.world 9 points 10 months ago (1 children)

In the video he makes the point that we shouldn’t be making it cheaper to take oil out of the ground.

[–] deegeese@sopuli.xyz 23 points 10 months ago (1 children)
[–] infinitesunrise@slrpnk.net 14 points 10 months ago

Figuratively speaking, yes.

Also literally.

[–] frank@sopuli.xyz 2 points 10 months ago

But if you build more train infrastructure maybe it can make the cost low enough to convert some shipping by truck to train?

[–] peopleproblems@lemmy.world 4 points 10 months ago

Ok but from my really screwed up factory, I purged a giant area around the main factory. So now I need a way to defend all those areas eventually.

I think the only way that's gonna work is going to be train-to-pilpeline at some natural choke points as I start setting up an actual defense perimiter. As I don't imagine my ring of mines is actually going to do much should it come to it.

[–] Justas@sh.itjust.works 3 points 10 months ago

I am playing Pyanodon's and the meta is to use trains, because it's more space efficient to move a bunch of different liquids by a single rail than a ridiculous amount of parallel pipes.