this post was submitted on 26 Apr 2025
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[–] [email protected] 7 points 3 days ago (2 children)

It’s Unreal 5 slop with OG Oblivion running in the Background. Of course it has these issues.

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[–] [email protected] 9 points 3 days ago (4 children)

Ngl I'm running a pirated copy through Lutris and it's not too bad. Beggars can't be choosers though lmao.

[–] [email protected] 5 points 3 days ago* (last edited 3 days ago) (1 children)

Tell that to the Gray Fox!

[–] [email protected] 1 points 3 days ago

Metal gear! /s

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[–] [email protected] 2 points 3 days ago

I run it medium with a 7600xt at 3440x1440. Seems fine to me

[–] [email protected] -2 points 3 days ago (7 children)

I don't trust this shit anymore after City Skylines 2 ran just fine. A bunch of people lost their shit anyways.

[–] [email protected] 4 points 3 days ago (1 children)

I tried it again recently and starts out tolerable but gets worse the bigger your city gets, even when you lower settings. It would be one thing if the game looked amazing and had these deep, detailed simulations… but it just looks okay and the digital corner-cutting trickery becomes obvious when you start looking closely. I feel like there is something fundamentally wrong under the hood of Skylines 2.

[–] [email protected] -4 points 3 days ago

I've had cities in the hundreds of thousands with no issues even if it does start to drop in framerate.

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