this post was submitted on 10 Feb 2026
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... so Vintage Story doesn't exist, and neither does its axis-aligned voxel placement when chiseling?
You can still build things in it, I don't see how that's relevant to the topic of 1m blocks being a hard requirement.
You don't need to divide voxels by powers of two, Terraria and Starbound have roughly 2x3 player hitboxes - which would translate to 2x3x2 hitboxes in 3D spaces.
Homeworld fans, back me up