this post was submitted on 06 Feb 2026
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Well, here's an unexpected combination... Toyota's Toyota Connected North America unit is developing a console-grade open-source game engine. Making it even more unusual is their engineering choices of building around the Flutter toolkit and in turn the Dart programming language. This new game engine creation is called Fluorite.

Toyota Connected North America is Toyota Motor Corporation's subsidiary founded in collaboration with Microsoft for working on in-vehicle software, AI, and related tech initiatives. Toyota Connected developers announced at FOSDEM 2026 their Fluorite game engine as a "console grade" engine built around Flutter and Dart. They were going with Flutter to leverage its rich UI toolkit and for "building stunning interactive experiences." Fluorite also makes use of Google's Filament 3D rendering engine.

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[–] onlinepersona@programming.dev 1 points 5 days ago (2 children)

But are they going to develop games on the embedded device?

[–] ICastFist@programming.dev 5 points 4 days ago

Toyota is interested in a game engine suited for their in-vehicle / digital cockpit experience.

Maybe not embedded devices, but hardware equivalent to mid phones from 2016 which is what I suppose would be the equivalent of the media center in their cars, stuff that might not even support OpenGL3

Also: godot still isn't that great with 3D graphics

[–] enbiousenvy@lemmy.blahaj.zone 1 points 4 days ago* (last edited 4 days ago)

maybe practically not developing on an embedded device. but targetting to. Godot games on Android is also not the smallest nor starts up the fastest compared to something like Defold games.