this post was submitted on 06 Feb 2026
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Fallout

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[–] TrousersMcPants@lemmy.world 9 points 2 weeks ago (2 children)

Yeah, for all the issues fallout 4 had at least Bethesda finally figured out how to make guns that don't suck to use

[–] essell@lemmy.world 2 points 2 weeks ago (2 children)

I dunno. FO4 had that horrible experience where enemies take a couple dozen bullets to die.

Not exactly elegant

[–] calamitycastle@lemmy.world 3 points 2 weeks ago

When I played it I found this ridiculous handmade pistol with a two shot magazine that I upgraded the fuck out of. Those two shots did so much damage I often didn't need to suffer the extremely slow reload speed, it was awesome.

My main beef with FO4 is I couldn't really give less of a shit about designing and building bases and wished I could have fully not bothered with it.

As someone who doesn't care at all for Minecraft, it has cast a pretty long shadow over games ever since (looking at you tears of the kingdom)

[–] the_crotch@sh.itjust.works 2 points 2 weeks ago* (last edited 2 weeks ago)

Depends on your skill level. Which it should in an rpg. Fallout 4 found the best balance yet imo. Including starfield.

[–] Jumi@lemmy.world 1 points 2 weeks ago

After taking out almost all RPG elements they have to compare to shooters and in that comparison they drown so hard.