this post was submitted on 16 Jan 2026
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[–] LeFantome@programming.dev 18 points 2 days ago* (last edited 2 days ago)

This is a funny take given that for most of Linux history, the majority of Linux desktop user have been “working professionals”, largely IT workers and developers to be fair.

At this point, you cannot really make a blanket statement about who Linux is appropriate for. It is down to individual use cases and preferences.

I have been using Linux for decades and, while I have also used Windows and macOS, other operating systems are frustrating to use due to the many limitations. And I have been several kinds of “working professional” over that time at many different levels of seniority. But I recognize that this is because all my workflows and expectations evolved on Linux.

The “working professionals” you imagine likely have the same issue. It is not that Linux could not work, or even that it is not a better place to start. It is document compatibility and familiarity.

At this point, Linux “being ready” comes down almost completely to a tolerance for learning and change. Nobody says you have to change of course. But working differently does not mean that something else does not work.

There are of course still some software gaps. CAD is not great on Linux (getting there). Print graphics professionals (people with CMYK workflows) will hit real roadblocks. Some debugging tools available on Windows are worth the productivity for certain workflows. Pro audio too I guess though this not my area. And “office document” users may encounter display inconsistencies when sharing documents depending on which features they rely on. Perhaps the latter is what you mean.

As for gaming, it depends on what titles you favour. Some Windows games play better on Linux. Some worse. And of course some not at all.

When choosing software for a company, I consider something that cannot work on the Linux desktop or through the cloud disqualifying. I can think of few cases where that has been the wrong decision.