this post was submitted on 13 Jan 2026
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Rule of threes. Every clue should be presented to the party three different times, in three different (increasingly aggressive and hard to dismiss) ways. Maybe the first is a note in a locked chest. The second is a note on the dead body of a relevant NPC. And the third is a note on an enemy courier who is very obviously trying to get it to the BBEG. That last one is important, because it gives the party a chance to murder-hobo, while still providing them with the clue.
If, after three times, they still haven’t gotten it? The BBEG gets the message, and {bad thing} happens in the background, (which probably makes their eventual assault on the BBEG’s lair harder.)