Movies
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Why does this still look so good?
two main reasons: one is that they were smart about what to tackle considering graphic capabilities of the time, for example toy story is a perfect first movie since everything looked plasticky at the time, so a movie made almost entirely of toys and furniture wouldn't look so bad.
second is that they worked on their rendering engine specifically for what they wanted to create, so for a bug's life they created the subdivision technique which is still an incredibly prevalent method to create smooth curved surfaces.
it also allowed them to model the squishy caterpillar, but again they were smart about their capabilities so they limited the soft body to that character and made the rest hard shelled insects like ants, grasshoppers, a stick bug, etc.
I don't know this for a fact but they also probably worked on linked objects which allows multiple instances of a model to be reused without making your ram explode: the movie is full of things that are numerous: grains, rocks, leaves, grass, even the ants themselves.
finally lighting goes a long way to make things look good. every movie they made had great leaps in terms of lighting.
smart movie making decisions can make movies timeless.
thats a... very comprehensive response
happens when someone asks about something I'm really interested in... I've never had someone not regret asking me a simple question
ok, ill bite..
what do you think about people who are into sport fishing
don't have nearly enough information about it. by the mere sound of it i think I'd probably hate them but there's much I don't know about the activity and fish in general.
but i do appreciate that your question about fishing started with "I'll bite"