this post was submitted on 31 Dec 2025
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Rust
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I've been working with Bevy and egui, and have found it pretty nice. At the very least that might help get you started in your research.
Interesting. Are you using egui and bevy together or just you've been independently using them?
If you're using them together, what's the advantage of using egui instead of whatever internal Bevy GUI?
Using them together. Bevy is your "backend" and egui runs inside it and is used as your interface. Bevy, being a game engine bevy will be more than capable of doing the stuff you need.
I'm using the bevy_egui crate.
Ahh interesting.