this post was submitted on 28 Dec 2025
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The precision is default afaik, and necessary for accuracy when dealing with objects far from origin. The noise you see though is due to floating point precision which is a thing with numbers on computers. This is common to all 3d software. https://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html
If you know your tolerances are much less and disk space is a concern you could post process this data in the file as text, but I wouldn’t bother.