Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
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Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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I really wish I liked Roguelites/deck builders haha.
What do you love?
Story based RPGs mainly. I like longer games with more interesting gameplay recently.
Recently been playing:
Stray (Xbox)
Pokémon Odyssey (iPhone emulated ROM hack)
Expedition 33 (Xbox)
Mass Effect LE (Xbox)
Pokémon Colosseum (iPhone Emulation)
Zenless Zone Zero (mobile)
Wuthering Waves (mobile)
Last night I started up my first playthrough of TW3 as well and tried out some free games I got from giveaways here on the Fediverse, like Spiritfarer.
Specifically with Zenless, I really like the combat there with the parrying mechanics.
Pillars of Eternity
Tyranny
Disco Elysium (just pirate this one, the original creators got swindled out of their company and will see no cent if you buy it, they themselves endorse the piracy)
Give it a shot. It's a great game.
I have tried a couple and just don’t care for the gameplay loop as much.
I have tried Dead Cells and Hades for a couple hours.
I'm just gonna chime in to point out those are both realtime combat focused games, requiring reflex and quick thinking, which is a notable departure from roguelike. On the other hand, Slay the Spire is all about careful planning, making decisions one step at a time, taking calculated risks. There's no turn time limit, no time-based combos or bonuses, or time-gated doors that give you extra items if you go fast enough.
Oh, and also meta-progression. Hades and Dead Cells are both built with a central system of grinding out unlocks and upgrades - in slay the spire, the only meta-progression I know is having to beat the game with each character to unlock the next, and having to complete a few runs with each character to unlock all cards... And then the real progression, where you can continue beating the game with increasing difficulty levels to unlock the next.
Ultimately, this might not matter for you, and even if it does, a slow strategic deckbuilder might still not be for you, and that's completely fine.
Well it's not just a roguelite, it is mainly a deckbuilder. Roguelite just happens to be how it is structured.
I was a skeptical too and so far I have only enjoyed roguelites where it was just one of many elements. Slay The Spire or Road Redemption for example.
FTL on the other hand, a true roguelite, I didn't like at all.
I think its $2.50 right now. You can try it out a little bit and if you don't like you can always refund?