this post was submitted on 20 Dec 2025
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For the engagement. I could literally google this or ask any of the half dozen AI search agents I have access to and likely get an immediate answer. I don't really care one way or the other.
But having said that....
Back in the day of the original Playstation, circa mid to late 1990s, there was a really intriguing robot battle game where you essentially implemented a visual program to run your battle robot then let it loose in a "3D" arena to run its course with the program you designed. You literally had no direct control over the real time action IIRC, the game was won or lost on how well you programmed your bot to fight.
The actual game was probably pretty shit by modern standards, but for the time it was unique and good enough to be intriguing. It was certainly not the kind of game that would have wide support, then or now. A bit nerdy, definitely complicated for the era.
My stupid fucked up brain remembers it as Armored Core, but that's definitely not the name of the game or even the right genre. I'll literally forget any correct response and likely end up asking this same question again in 10 years, so don't feel compelled to answer. Not like I'm going to fire it up again any time soon. My PS was stolen more than 2 decades ago and I'm pretty sure it was a game I rented a half dozen times but never owned anyway.
Also Merry Fucking Christmas
Carnage Heart. OK, bye.
Oh shit I remember playing this, it was more like a sim with tanks, right? I remember cheesing it by constantly driving in a circle and shooting enemies when the barrel aligned with them.