this post was submitted on 20 Dec 2025
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[–] yakko@feddit.uk 14 points 3 days ago (7 children)

I want to mention like three different games, but for each one someone would rightfully come after me for saying the game itself is mediocre. So I'll just say I personally love these games, but I see with pretty clear eyes that aspects of them haven't stood the test of time.

Mirror's Edge, The Neverhood, and Yuri's Revenge all have amazing soundtracks.

And after that disclaimer if you still try to pick a fight about how they're not mediocre games, I'm going to also pretend I'm fighting the person who called them mediocre and then crawl out of our cartoon fight cloud.

[–] marquisalex@feddit.uk 3 points 2 days ago (1 children)

Terry Scott Taylor has an incredibly deep back catalogue on his Bandcamp page - some pretty middle of the road, and some totally weird, worth having a rummage and seeing what you get... For those who don't want to play lucky dip, there's the full soundtrack to Neverhood, plus a couple of related albums (Songs from the Neverhood Vol 2 which was the platformer sequel, and Return to the Neverhood - which was released as a companion to the graphic novel).

[–] yakko@feddit.uk 2 points 2 days ago

I was honestly remiss in not mentioning him, his bandcamp is a treasure trove.

[–] sleepdrifter@startrek.website 2 points 2 days ago

Just started another playthrough of catalyst after 5 years, absolutely serene soundtrack. Sure the game has issues but it's for sure one of my favorites

[–] chemical_cutthroat@lemmy.world 6 points 3 days ago (1 children)

Never played Yuri's Revenge, but the first two are certified bangers. I need a Neverhood Remaster.

[–] yakko@feddit.uk 3 points 3 days ago (1 children)

With C&C, my sense that those games are somehow below par come mainly from a perception that RTS is a largely dead genre.

[–] tal@lemmy.today 4 points 3 days ago* (last edited 3 days ago) (1 children)

According to this list, the annual release count peaked around 2000, but RTSes are still coming out at a decent clip, maybe half the rate as they did then.

https://en.wikipedia.org/wiki/List_of_real-time_strategy_video_games

Some thoughts:

  • The genre as it ran in its heyday was really aimed at keyboard+mouse play. I don't think that it translates incredibly well to mobile or console. I remember trying to play Supreme Commander on a gamepad and not really liking it.

  • Depending upon how one classifies games (the above list appears to treat real-time tactics games as a subgenre, which I wouldn't), some real-time strategy games might go into a different bucket, the real-time tactics genre.

  • I think that RTSes gave birth to some child genres, like MOBAs, that to some extent compete for marketshare.

  • There were a lot of 2D RTSes that came out around 2000. I mean, it was something of a glut. I think that it was just a good match for the game hardware and computer capabilities of the time. But...you'd kind of expect some subsequent decrease if that's the case. Other genres have had similar booms based on being a good match for the hardware of the time. For example, third generation consoles and fourth generation consoles saw a huge number of side-view 2D platformers, because they were a decent match for what the hardware could do. There are still modern side-view platformers that come out, but it's a far smaller percentage of the game market than it was then.

[–] yakko@feddit.uk 1 points 3 days ago

You're probably right. I know there's a open source RTS project for Linux, I've been meaning to check it out.

[–] realitaetsverlust@piefed.zip 3 points 3 days ago

Yuri's revenge isn't even close to being mediocre tho, it was an amazing addon for an already amazing game.

[–] TheJesusaurus@sh.itjust.works 3 points 3 days ago (1 children)

Why specifically Yuri's revenge? 

[–] yakko@feddit.uk 1 points 3 days ago

The soundtrack! Maybe it's nostalgia goggles, but I love the combo of classic cinema samples, guitar riffs, and mad science beats.

[–] massive_bereavement@fedia.io 1 points 3 days ago (1 children)

The Neverhood is a flawed gem, one of those fantastic point&click adventure games that have some of that moon-logic malaise so common in Sierra games, up to an absurd point.

Yet every other aspect of the game is polished and fantastic enough I would recommend it with enough warning.

I would definitely not call it mediocre, it is anything but that, it is also in retrospective a worse "game" than some contemporary titles like Broken Sword or ToonStruck.

[–] yakko@feddit.uk 2 points 2 days ago (1 children)

That's just it - the writing, animation, music, the art direction, the voices - all stunning. But, the gameplay lets it down. What makes a mediocre game for me is, if watching someone else play a thing is a preferable experience, it's not such a good game - speaking strictly of the "gameplay" aspects of the work.

[–] massive_bereavement@fedia.io 2 points 2 days ago (1 children)

I could catch a lot of flak from this opinion but I wonder if Cyberpunk 2077 could fit in this category: I have probably something around 100 hours in that game just because I like going around in the city and there's some great writing, both for the main questline and even some random side-quests. But as much freedom I have from choosing how I want to deal with a mission, neither combat nor hacking is fun IMO. Hacking feels more like an overpowered magic ability that if you put enough points into it, it lets you cheat the game, and fighting is mostly a big mess, be it physical or shooting.

[–] yakko@feddit.uk 2 points 2 days ago

I should give it a go sometime, or at least listen to the OST.