this post was submitted on 16 Dec 2025
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Steam Hardware

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[–] thingsiplay@beehaw.org 0 points 1 week ago (1 children)

But its not true in all cases. Let's say a game is vastly optimized to run on high end hardware. There is not much to do, but they can optimize to run it on low end hardware with low resolution textures and other settings to make the game run on handheld. This would be optimized for handheld. And it won't change how good the game run on high end already.

[–] MrSoup@lemmy.zip 1 points 1 week ago* (last edited 1 week ago)

Of course when we talk about mipmaps, lower resolution textures, lod, or other technics to improve lower end gpus usability, the gains are more toward those lower ends. That's granted, even because in that field optimization is more up to drivers and the engine itself rather than the studio (given they are not using an homemade engine).

Talking about other optimization, like cpu usage, again yes: results can be various, given not every cpus are the same. Lower ends commonly are faster in single threading rather than high ends which outperform in multi threading.

Ram usage too. Having the game more smartly using it would avoid issues, but still if your rig got soooo many GBs of ram, you can even load the full game inside lol (I know people having 128GB, mind blowing).

If you by "everyone", you mean it. Like 100% of gamers, of course it's not. One can play on the Frontier on all max-out settings.