Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
view the rest of the comments
That ... that's the hard work.
No it's not the hard work, it is about working differently.
yes, that's the hard work they were talking about. why are you even arguing when you're agreeing with what they say?
Wooosh, indeed (that's how it's spelled, btw).
It's a moronic oversimplification, and making a different approach is not the same as harder.
And just saying working harder says nothing about the ways that are described in the article, and provides zero additional info.
Sad that such low energy effort without reading the article first is even upvoted. Lowest denominator rules here. 🤮
Please believe it when a seasoned professional informs you that ingesting user feedback, implementing good UIs, and optimization are all hard work.
Of course it is, but it's just the focus on how the UI is made that has changed, that does not inherently make it harder. It just changes some of the design goals.
I have fucking made UI's from scratch in assembly on a pixel basis, that were better than a lot of the crap we see today.
Just about nobody out there is focusing on making a steam deck optimized game right out the gate. They build a full game, then they go through and try to optimize/update ui for smaller screens. That's additional work, on top of an already hard task of making a good game.
Sounds pretty stupid if you don't know which platforms you want to target from the beginning.
If development really is that random and poorly planned, they are making extra work for themselves due to poor planning more than because they chose to support the Steam deck.