this post was submitted on 07 Dec 2025
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Advent Of Code

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An unofficial home for the advent of code community on programming.dev! Other challenges are also welcome!

Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.

Everybody Codes is another collection of programming puzzles with seasonal events.

EC 2025

AoC 2025

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Day 7: Laboratories

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[–] janAkali@lemmy.sdf.org 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Nim

Another simple one.

Part 1: count each time a beam crosses a splitter.
Part 2: keep count of how many particles are in each column in all universes
(e.g. with a simple 1d array), then sum.

Runtime: ~~116 μs~~ ~~95 µs~~ 86 µs

old version

type
  AOCSolution[T,U] = tuple[part1: T, part2: U]

proc solve(input: string): AOCSolution[int, int] =
  var beams = newSeq[int](input.find '\n')
  beams[input.find 'S'] = 1

  for line in input.splitLines():
    var newBeams = newSeq[int](beams.len)
    for pos, cnt in beams:
      if cnt == 0: continue
      if line[pos] == '^':
        newBeams[pos-1] += cnt
        newBeams[pos+1] += cnt
        inc result.part1
      else:
        newbeams[pos] += cnt
    beams = newBeams
  result.part2 = beams.sum()

Update: found even smaller and faster version that only needs a single array.
Update #2: small optimization

type
  AOCSolution[T,U] = tuple[part1: T, part2: U]

proc solve(input: string): AOCSolution[int, int] =
  var beams = newSeq[int](input.find '\n')
  beams[input.find 'S'] = 1

  for line in input.splitLines():
    for pos, c in line:
      if c == '^' and beams[pos] > 0:
        inc result.part1
        beams[pos-1] += beams[pos]
        beams[pos+1] += beams[pos]
        beams[pos] = 0
  result.part2 = beams.sum()

Full solution at Codeberg: solution.nim

[–] Deebster@programming.dev 2 points 2 weeks ago

Ah, it took me looking at your updated Codeberg version to understand this - you looked at part two in the opposite way than I did but it comes out the same in the end (and yours is much more efficient).