this post was submitted on 04 Dec 2025
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Advent Of Code
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An unofficial home for the advent of code community on programming.dev! Other challenges are also welcome!
Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.
Everybody Codes is another collection of programming puzzles with seasonal events.
EC 2025
AoC 2025
Solution Threads
| M | T | W | T | F | S | S |
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| 8 | 9 | 10 | 11 | 12 |
Rules/Guidelines
- Follow the programming.dev instance rules
- Keep all content related to advent of code in some way
- If what youre posting relates to a day, put in brackets the year and then day number in front of the post title (e.g. [2024 Day 10])
- When an event is running, keep solutions in the solution megathread to avoid the community getting spammed with posts
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Icon base by Lorc under CC BY 3.0 with modifications to add a gradient
console.log('Hello World')
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Uiua
Suspiciously easy. I even included a free animation generator for your entertainment.
Love a good visualisation <3
I was gonna do the same later when some free time, was wondering if it generated some kind of image.
If you click the link on that post, you'll see that the test data does resolve to a (very low res) elf!
Now you're just showing off!
Edit: ooh, this makes it obvious that my puzzle input takes more cycles to reach the done state.
That's a great addition :D
Running my own input I also noticed that your solution is a lot faster than mine (processing each roll individually). I'll keep that 2D-rotation in mind for the future.
Yeah, that's one thing the gurus keep hammering home: anything you can move out of loop constructs (inc rows, partition, etc as well as the obvious do, repeat) and handle pervasively is a big win.